Official Thimbleweed Park Forums

Development/Design


Topic Replies Activity
Customizable options through Prefs.json file (computer version) 10 March 26, 2018
Pixels and Voxels Article 1 March 23, 2018
Questions about the ending? 20 March 10, 2018
Thimblescript wiki 3 March 5, 2018
Pay-what-you-want game development books 1 February 26, 2018
TWP missing changes/features - wishlist 35 January 11, 2018
TeamTuesday reports 10 January 9, 2018
Ransome has dizziness too? 8 December 31, 2017
Who created the "MMucasFlem" word? 12 December 30, 2017
C64 Text Adventure in honor of the Thimbleweed13 16 December 29, 2017
Tron Machines' voice 11 December 22, 2017
C64 Question in the futuristic year of 2017 7 December 10, 2017
Pixel-perfect mode working on 1920x1080 HD yet? 7 December 8, 2017
Integration of Google play 3 November 26, 2017
TWP Engine name? Does it have a name? 22 November 23, 2017
Backers in the game 14 November 23, 2017
A Thimbleweed Park story, by a "pure" user 55 November 23, 2017
More languages WorkInProgress for TWP? 23 November 17, 2017
The pinnacle of meta 16 November 16, 2017
Chuck Edmund Journal 7 November 15, 2017
Thimbleweed Park follow-up game, fan made 59 November 12, 2017
Anyone got a copy of the December 1989 issue of The Journal of Computer Game Design? 4 November 9, 2017
Xbox One X Enhanced Update? 11 November 8, 2017
Pointer controls for Nintendo Switch? 9 November 6, 2017
Casual mode should be the DEFAULT difficulty setting (marked with a red cross) 9 November 3, 2017
Friday questions? (fan-proposed) 8 November 3, 2017
Thimbleweed park (not) reaching MI fans 31 November 2, 2017
Alternative solutions to puzzles 17 October 30, 2017
Chuck Edmund wandering around. When? 10 October 25, 2017
Alternative solutions to TWP puzzles 4 October 25, 2017