Do you regularly play adventure games?

Hm… I don’t like the 3D versions of Sam and Max either. But cell shading works quite well (like in Runaway).

/edit: “The Cave” has great visuals too.

The first Runaway game had great graphics (when viewing through rose-tinted nostalgia lenses as I do currently :smiley: ).
I haven’t checked what’s offered on the market currently, but I’d love to have more diverse art styles, both 2D and 3D.
The Lion’s Song for example is totally done in shades of sepia, and it’s working great in my opinion.

Yes, I do play adventure games regularly. My challenge nowadays is that it’s hard to find a chunk of time more than 1 to 2 hours long in one sitting, so I end up taking weeks in some cases getting through a game, and longer if the game isn’t really engaging, because then I start up another adventure in parallel.

I’m probably in a minority in this, but a significant number of the adventure games I play are text adventures.

1 Like

Could you recommend some of the best?

1 Like

I had been playing adventure games starting with the Infocom text adventures and through the LucasArts point-and-click graphic adventures which ended with Grim Fandango when the genre somewhat petered out. (I also loved puzzle adventure games like 7th Guest and Myst, and that genre too seemingly vanished). When I am aware of a good puzzle/point-and-click adventure game, I definitely want to check it out. I am so glad we are getting a resurgence of those genres- due to indie/small dev teams having the resources (open source/cheap tools, crowdfunding) to make the games happen! Some adventure games still held on to puzzle elements of point-and-click games (Resident Evil and Tomb Raider, for example, had you finding items and figuring out where/how to use them), but it never truly replaced the charm of the point-and-click games. The first game I stumbled across that reconnected me with the point-and-click genre was Hector: Badge of Carnage (a somewhat adult-oriented game developed by Irish developer Straandlooper). There was the Monkey Island remaster/s, Machinarium, the somewhat awkward/disappointing Tales of Monkey Island, and various (also disappointingly different) Telltale games. I somehow missed games like Broken Sword, Beneath a Steel Sky, and Kentucky Route Zero among all this. When I found out Broken Age was happening, the Kickstarter had long ended. But, I was certainly onboard. I only wish there were more point-and-click games out (other than the remasters and the few new ones we may get every year or two). I’m also glad to see games like Obduction (from Myst creators, Cyan) and Thaumistry (the new text adventure from Infocom’s Bob Bates). I also play your “standard” video games like Uncharted and Overwatch.

So, yeah…wall of text.
Short story: I’m an adventure game vet.

One I enjoyed the most recently was Hunger Daemon by Sean M. Shore. I also really enjoyed Brain Guzzlers from Beyond! by Steph Cherrywell. These are newer, fairly short, but very well done text adventures. You should check out the XYZZY Awards and the Interactive Fiction Competition if you like text adventures.


Same here.

My problem is lack of time. I have a job and a family, and when I have spare time for myself, playing games is not my first choice - I sit in front of a computer for work, sometimes I just want to get away from the screen if I can.

As I often say, I’m just waiting until my daughter learns to read. Then we’ll play together. She loved TWP and we’re now playing Tales of Monkey Island together. It’s just quite difficult to translate everything to Italian on the fly for her.


Yep, normally play an adventure game every night between shower and bed. There are just a chronic lack of good ones.

I completed everything Wadjeteye put out, I did stuff like The Last Door, Dropsy, and more recently The Inner World. Daedalic put out a lot, but I’ve found they lack something, and I can almost never make it through them. Feels like I’m just mindlessly clicking on everything in the scene, then having to look at a guide. Almost like they’re mass produced.

I’ve still yet to do the slightly less polished Lucasarts stuff (Zak and the first Indy), so I’ve got those up next.

Before TWP I was sporadically playing adventure games that I missed out on in my youth. I’m not sure why they passed me by - growing up I loved Sierra’s Space Quest (blasphemy!), but mostly played puzzle games (Pipemania, Lemmings) and PC platformers (Dizzy, Prince of Persia, Crystal Caves).

I play some current games too, like Portal, The Witness. And arcade games during downtime (an ongoing project is hitting the Tetris high score - I’m up to 186,866 - getting there!)

Hitchhiker’s Guide to the Galaxy is good too! Though I’ve yet to finish it.

1 Like

Yes, I do it regularly.

These are some new adventures I have played last years:
( Thimbleweed Park, of course ), Fran Bow, Dead Synchronicity, Stasys, Deponia 1, 2, 3, Machinarium, Samorost 3, Broken Age, The Last Season Chapter 1. But I always go back to playing the old adventures of Lucasarts cyclically, as well as other classic like: Broken Sword series, Toonstruck, Simon the Sorcerer 1 & 2, Beneath a Steel Sky, Black Mirror series, Sanitarium, Syberia series, The Longest Journey, Larry 7, Runaway series and some more that I surely forget.


I have always been an adventure game player.
After Escape from Monkey Island and Tales from Monkey Island, even if my spare time was reduced to a couple of hours per day, I always loved to play some adventure games.

Anyway, to find a good game, compared to those ones in the '80s and '90s was hard.

When I purchased a Nintendo DS, I searched on the Nintendo website for games in the “Adventure” and “Puzzle” category. The first results in alphabetical order were Ace Attorney series.
The plot summary looked boring (“Trials? Law stuff? bleah…”)… but I decided to give it a try. Although Ace Attorney is more narrative compared to a classic point’n’click adventure, I loved it because of its humor, puzzles and characters characterization :grin:
Then, 2014 came. December. Kickstarter. Ron Gilbert. Gary Winnick. WOW.
The rest is history.

Back in the 90s, I used to prefer adventure games from Lucasfilm/LucasArts (well, most of them). Ever since I was disappointed by the GrimE games, I hardly played any adventure games after 2000. LucasArts were no longer developing adventure games, because the GrimE games sold bad and the whole adventure game genre was adjudged to be dead, back then.
I was still interested in adventure games, but I didn’t know a contemporary substitute for the SCUMM games. For this reason, I occasionally replayed the SCUMM games and hardly played anything else over all those years. So, when I read about TWP, I knew that I had been waiting for exactly this game. And, now that I have finished TWP, I still think so and I hope for more games by Terrible Toybox.

Like noted elsewhere around here, P&C adventures are one of only two genres of computer games I still enjoy these days. I would say I play them “regularly”, though I guess on average there is about one that catches my interest per quarter (if I am lucky), lasting me about 2 - 3 weeks.

I’m also in a similar boat.

My son loves Thimbleweed Park. He’s 8, and I wanted to hold off a while due to some of the PG-13 references in the game (mainly Ransome), but I finally let him play. He kept seeing it on my computer and asking questions, and now he loves it. Hopefully we won’t start saying things at school like :ransome: “This beeping class beeping sucks!”


iPhone and iPad lend themselves very well for point and click adventures. I have pretty much played all of the famous titles there, including the good versions of Monkey Island series.

About one every year or two.

Besides TWP I played The Book of Unwritten Tales and Vanishing of Ethan Carter.

And I backed System Shock remake to see if a modernized FPS can still do good puzzles.

1 Like

I kind of do constantly, I play MI (1,2&3), Sam & Max (hit the road), fate of Atlantis, Full Throttle and DOTT once every year.
This week I have been playing the Sam & Max series from Telltale again, and I might play all the other telltale adventures I own after that (never finished the walking dead nor back to the future :P).

Stopped playing Adventure Games (or any other games) after CMI (tried EMI and skipped it after 15 Minutes). Then TWP of course - only other game I will play is another Gilbert/Winnick/Fox game