# Have you ever played a text adventure game? Would you play it?

**URL:** <https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818>\
**Category:** Adventure/Lucasfilm Games\
**Created:** [June 20, 2017, 10:28pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818 "2017-06-20T22:28:16Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![jrial](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/jrial/32/1379_2.png) [@jrial](https://forums.thimbleweedpark.com/u/jrial)\
**Post date:** [July 26, 2017, 12:24am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/102 "2017-07-26T00:24:04Z")

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In reply to the subject: I tried playing A Mind Forever Voyaging (Infocom) some 15 years ago, but kind of gave up after a while. Recently restarted it, and I hope I can stick with it this time around.

> [@Sushi](#):
>
> I probably need to map out the rooms, objects and things I discovered

Absolutely. Back in the late 90’s, I was heavily into playing MUDs (Multi User Dungeons) for a while, which follow similar mechanics. Think of it as a text-based MMORPG predecessor. Now, there were many applications that would allow you to connect to a MUD server, but the most popular ones offered auto-mapping as one of their convenience features. Lifesaver! For text adventures, just use grid paper.

I believe some IF parsers also offer similar features, although I’m tempted to hook a simple Frotz up to some telnet port and see if I can get automap to work in a MUD client.

> [@LowLevel](#):
>
> Can anyone suggest a very short interactive fiction? I would like to test some of them but without investing a lot of time.

There’s still an active community around Interactive Fiction, and one of the games I really enjoyed was the short story “9:05” by Adam Cadre. You can download it [here](http://ifdb.tads.org/viewgame?id=qzftg3j8nh5f34i2) or play it online at [his website](http://www.adamcadre.ac/if/905.html).

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**Author:** ![besmaller](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/besmaller/32/40_2.png) [@besmaller](https://forums.thimbleweedpark.com/u/besmaller)\
**Post date:** [July 26, 2017, 6:15pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/103 "2017-07-26T18:15:12Z")

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> [@jrial](#):
>
> I tried playing A Mind Forever Voyaging (Infocom) some 15 years ago, but kind of gave up after a while. Recently restarted it, and I hope I can stick with it this time around.

Out of curiosity, how are you playing it? In a very similar way, I’m trying Suspended again, I remember starting it when I was in high school, but I don’t think I ever finished. I’m using the iPad Infocom app, although I think I still have a Infocom collection CD I bought with the files for the PC, so I could run it in an interpreter under Windows, like I do many new IF games.

> [@jrial](#):
>
> I believe some IF parsers also offer similar features, although I’m tempted to hook a simple Frotz up to some telnet port and see if I can get automap to work in a MUD client.

Yes, in fact @LowLevel recently pointed out a good one, which I tried and worked for me as well, in this post:

> [@Have you ever played a text adventure game? Would you play it?](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/99):
>
> Thanks for the recommendations. slight_smile I’m playing Hunger Daemon right now, on Glulxe and drawing the map both manually and with the automapping help of Trizbort:

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [July 26, 2017, 8:37pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/104 "2017-07-26T20:37:08Z")

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I’ve been curious about the Zork series from Infocom. I think that I will play it one day.

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**Author:** ![jrial](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/jrial/32/1379_2.png) [@jrial](https://forums.thimbleweedpark.com/u/jrial)\
**Post date:** [July 26, 2017, 11:24pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/105 "2017-07-26T23:24:58Z")

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> [@besmaller](#):
>
> Out of curiosity, how are you playing it?

Frotz in a terminal. I’m currently building some tooling in Python to help me a bit, but didn’t get far yet. So far, only the decoder wheel is implemented as a standalone script. Been looking at some Z-Code libraries for Python in the hopes of creating a simple console application that can run the game and accomodate such tools and a note taking app, search through the transcript, etc… So I’m probably gonna get distracted with the tooling rather than playing the actual game… 😉

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**Author:** ![besmaller](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/besmaller/32/40_2.png) [@besmaller](https://forums.thimbleweedpark.com/u/besmaller)\
**Post date:** [July 27, 2017, 12:28am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/106 "2017-07-27T00:28:03Z")

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> [@BigRedButton](#):
>
> I’ve been curious about the Zork series from Infocom.

You can try Zork 1 online [here (textadventures.co.uk)](http://textadventures.co.uk/games/view/5zyoqrsugeopel3ffhz_vq/zork). They can also be downloaded from [IFDB](http://ifdb.tads.org/search?searchbar=zork&searchGo.x=0&searchGo.y=0) or [infocom-if.org](http://www.infocom-if.org/downloads/downloads.html). However, you will need to install your own interpeter ro run with the .DAT or .z5 files, or run the original executables in a 32-bit command-window, or with DOSBox.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [July 27, 2017, 8:25am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/107 "2017-07-27T08:25:41Z")

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Thank you for these links! I think I will go for DOSBox. 🙂

It’s a pity though that there doesn’t seem to be any chance for getting a version of Zork for an old home computer. On the other hand, DOS has become sufficiently nostalgic already.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [July 28, 2017, 2:50pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/108 "2017-07-28T14:50:57Z")

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I have noticed that you can play [The Hitchhiker’s Guide to the Galaxy (1984)](http://www.douglasadams.com/creations/infocomjava.html) on the Douglas Adams website. It might be worth a play as well! 🙂

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 9, 2017, 11:10am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/109 "2017-08-09T11:10:10Z")

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I’m currently playing Zork I. It’s more intricate than I had expected. 😃

Interestingly (and fortunately), you can save your game in Zork I. Not a matter of course back then.

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [August 9, 2017, 11:24am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/110 "2017-08-09T11:24:49Z")

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You even swordfight at at least one point, which is really weird.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 9, 2017, 11:47am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/111 "2017-08-09T11:47:35Z")

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Yes. And the sword begins to glow blueish whenever a troll is near. I have fought the troll in the cellar. Funnily, I can only make him unconscious while he is able to kill me.  
It actually feels like an RPG rather than like a typical adventure game, but maybe gamers didn’t differentiate as strictly between RPGs and adventure games back in the early 80s as they have done since the 90s.

By the way, the Loud Room reminded me a bit of Zak, because you cannot think there and therefore you get silly answers to your commands there. 😃

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [August 9, 2017, 11:55am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/112 "2017-08-09T11:55:02Z")

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Have you checked out the map? It won´t spoil you puzzle but is actually really helpful. Of course you can always draw one yourself while playing along as on those old Steve Jackson Fighting Fantasy Books (which are also not unlike Zork).

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 9, 2017, 11:59am UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/113 "2017-08-09T11:59:18Z")

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I did a map myself containing all rooms I have visited up to now, but it’s a bit confusing. Do you mean the [map which was included in the box](http://infocom.elsewhere.org/gallery/zork1/zork1-map.jpg)? I think that it’s not very detailed.

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [August 9, 2017, 12:07pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/114 "2017-08-09T12:07:29Z")

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There are [more detailed ones](http://thedoteaters.com/tde/wp-content/uploads/2013/03/zork-ZUG-map.jpg) but that may already by a bit spoilery, so proceed with caution.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 9, 2017, 12:27pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/115 "2017-08-09T12:27:19Z")

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Thank you for the link! Such a map might become helpful. The number of rooms in this game is impressive!

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [August 9, 2017, 12:46pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/116 "2017-08-09T12:46:04Z")

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Yes that map helped me a lot when playing the game. The high quality of the design makes it look official, but looking at the copyright it seems like it was actually designed by players. But it´s very good.

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**Author:** ![PiecesOfKate](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/piecesofkate/32/93_2.png) [@PiecesOfKate](https://forums.thimbleweedpark.com/u/PiecesOfKate)\
**Post date:** [August 9, 2017, 1:57pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/117 "2017-08-09T13:57:20Z")

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On the topic of text adventures, if of interest to anyone (and if playable outside the UK), the BBC have made a [30th anniversary edition of the Hitchhiker’s Guide to the Galaxy text adventure](http://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-hitchhikers-guide-to-the-galaxy-game-30th-anniversary-edition).

It looks like the original text adventure with graphics added.

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [August 9, 2017, 2:06pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/118 "2017-08-09T14:06:27Z")

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> [@PiecesOfKate](#):
>
> it looks like the original text adventure with graphics added.

awesome! much more understandable.

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**Author:** ![besmaller](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/besmaller/32/40_2.png) [@besmaller](https://forums.thimbleweedpark.com/u/besmaller)\
**Post date:** [August 9, 2017, 5:48pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/119 "2017-08-09T17:48:11Z")

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> [@PiecesOfKate](#):
>
> It looks like the original text adventure with graphics added.

I also like that if you shrink your browser window down, it switches to a text-only window, without all the extras.

I’m not sure what they changed from the 20th anniversary edition - I remember playing that, well, about 10 years ago 🙂.

Oh, I just found their FAQ - which is pretty funny. In their they explain it’s text-only on mobile devices by default, but that can be changed by using the ‘verbose’ command. (‘terse’ to go back). Cool, I’ll have to try that.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 9, 2017, 6:06pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/120 "2017-08-09T18:06:27Z")

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Yes, it’s truly impressive what a professionally-looking map they did back in '82!

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**Author:** ![PiecesOfKate](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/piecesofkate/32/93_2.png) [@PiecesOfKate](https://forums.thimbleweedpark.com/u/PiecesOfKate)\
**Post date:** [August 9, 2017, 7:56pm UTC](https://forums.thimbleweedpark.com/t/have-you-ever-played-a-text-adventure-game-would-you-play-it/818/121 "2017-08-09T19:56:49Z")

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> [@besmaller](#):
>
> I’m not sure what they changed from the 20th anniversary edition - I remember playing that, well, about 10 years ago 🙂.

Oh cool, I hadn’t realised it was a thing until today.

> [@besmaller](#):
>
> Oh, I just found their FAQ - which is pretty funny

It is pretty funny 😄 I like how it turns into a conversation. They’ve done a good job of doing the whole thing in Adams’ style.

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