# Linux build 118207

**URL:** <https://forums.thimbleweedpark.com/t/linux-build-118207/4499>\
**Category:** Delores Engine\
**Created:** [September 15, 2020, 12:03am UTC](https://forums.thimbleweedpark.com/t/linux-build-118207/4499 "2020-09-15T00:03:21Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![cambot](https://avatars.discourse-cdn.com/v4/letter/c/2bfe46/32.png) [@cambot](https://forums.thimbleweedpark.com/u/cambot)\
**Post date:** [September 15, 2020, 7:33am UTC](https://forums.thimbleweedpark.com/t/linux-build-118207/4499/10 "2020-09-15T07:33:18Z")

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So I decided to try an experiment. Since I saw that the game was getting a segfault in `libEGL_mesa.so.0.0.0` according to `dmesg`

```
Delores[4181]: segfault at 380001e ip 00007f141c123291 sp 00007fff90a9f100 error 4 in libEGL_mesa.so.0.0.0[7f141c10b000+26000]

```

I downloaded the deb package for Ubuntu from [here](https://launchpad.net/ubuntu/+archive/primary/+files/libegl-mesa0_20.0.8-0ubuntu1~20.04.1_amd64.deb), took the libEGL\_mesa.so.0.0.0 binary out of it, and swapped it with one in my Solus install.

The game then started up fine and seemed to work like it should.

I then swapped the original lib back in and the original behavior resumed.

At this point I’m not sure how to go about fixing this. I’m not sure if this is a distro issue related to how they build and package Mesa or if it’s something else.

If anyone has any insight I would appreciate it. I assume the target distro will be Ubuntu so it’s probably out of scope for this forum I suppose.

Edit: I will say that Thimbleweed Park runs great though.

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