# Linux build 119208

**URL:** https://forums.thimbleweedpark.com/t/linux-build-119208/4509
**Category:** Delores Engine
**Created:** [September 15, 2020, 8:38pm UTC](https://forums.thimbleweedpark.com/t/linux-build-119208/4509 "2020-09-15T20:38:10Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![flesk](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/flesk/32/12831_2.png) [@flesk](https://forums.thimbleweedpark.com/u/flesk)
#### Post date: [September 15, 2020, 10:16pm UTC](https://forums.thimbleweedpark.com/t/linux-build-119208/4509/5 "2020-09-15T22:16:08Z")

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I get pretty much the same issue as before with Nvidia graphics, only a couple of errors are repeated twice now:

```auto
00:12:08] RELEASE
[00:12:08] RELEASE FINAL
[00:12:08] ZLRenderTarget: Failed to create frame buffer (error 0)
[00:12:08] ZLRenderTarget: Failed to create a complete framebuffer (status 0)
Using language file: Translations_en.tsv
Running boot.dinky...
[00:12:08] ZLRenderTarget: Failed to create frame buffer (error 0)
[00:12:08] ZLRenderTarget: Failed to create a complete framebuffer (status 0)
[00:12:08] ZLOpenGLShader: Failed to compile vertex shader

```

Still works without issues with Intel+Mesa. My specs are in [this post](https://forums.thimbleweedpark.com/t/linux-build-117206/4495/10).

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