# Pixel artwork artists

**URL:** <https://forums.thimbleweedpark.com/t/pixel-artwork-artists/192>\
**Category:** Adventure/Lucasfilm Games\
**Created:** [May 6, 2017, 1:55pm UTC](https://forums.thimbleweedpark.com/t/pixel-artwork-artists/192 "2017-05-06T13:55:32Z")\
**Posts on this page:** 1\
**Showing post:** 78

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**Author:** ![Caven](https://avatars.discourse-cdn.com/v4/letter/c/c68b51/32.png) [@Caven](https://forums.thimbleweedpark.com/u/Caven)\
**Post date:** [September 3, 2017, 12:30am UTC](https://forums.thimbleweedpark.com/t/pixel-artwork-artists/192/78 "2017-09-03T00:30:40Z")

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> [@andik](#):
>
> Do you have a reference that these works are done pixel-by-pixel? Its hard to imagine, like 300x200 is 60k. So if you need 1s per pixel you end up with 1000h. Seems not reasonable.

LowLevel already mentioned the likelihood of using a fill tool, but it’s also important to point out that your math is wrong.

60,000 pixels at a rate of 1 pixel per second translates into about 1,000 MINUTES, not 1,000 hours. At 1 pixel per second, 60,000 pixels could be placed in less than 18 hours.

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