# Return to Monkey Island fan art

**URL:** https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021
**Category:** Fan Art
**Created:** [April 17, 2022, 10:47am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021 "2022-04-17T10:47:54Z")
**Posts on this page:** 20
**Page:** 7

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [August 9, 2022, 4:26pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/121 "2022-08-09T16:26:45Z")

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> [@LowLevel](#):
>
> Originally, the engineers working on MI1 used RLE compression and they had to pass to LZW compression to better handle Mark Ferrari’s dithering techniques.

Could you point me to the source of this statement? 🙂

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [August 9, 2022, 4:46pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/122 "2022-08-09T16:46:28Z")

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> [@Someone](#):
>
> Could you point me to the source of this statement? 🙂

Mark describes the old RLE algorithm in this video (at about 24:30):

[![](https://img.youtube.com/vi/ri4_3P2Oh14/maxresdefault.jpg "MARK FERRARI interview (The Making of Monkey Island - Behind The Scenes)") ](https://www.youtube.com/watch?v=ri4_3P2Oh14&t=1470)

The easiest to find mention of LZW comes from a person who talked with him. It’s the first comment in this Reddit thread:

[https://www.reddit.com/r/TheMakingOfGames/comments/u1cecr/the\_making\_of\_monkey\_island\_interview\_with\_mark/](https://www.reddit.com/r/TheMakingOfGames/comments/u1cecr/the_making_of_monkey_island_interview_with_mark/)

… but I remember a LZ-class algorithm mentioned also in another source (either text or video) that I can’t find at the moment.

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### Author: ![BaronGrackle](https://avatars.discourse-cdn.com/v4/letter/b/848f3c/32.png) [@BaronGrackle](https://forums.thimbleweedpark.com/u/BaronGrackle)
#### Post date: [August 9, 2022, 5:20pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/123 "2022-08-09T17:20:54Z")

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> [@LowLevel](#):
>
> … even more so in these days, because I’m reading On Stranger Tides. 😛

I’d love a thread focused on this book, but it would include spoilers. Maybe there can be a thread on it by the end of the year? 😃

I want to say things like, “Wouldn’t it be cool if Guybrush did this thing in this chapter that reminded us of Jack Shandy? And then he . . . blah blah blah . . .”

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### Author: ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)
#### Post date: [August 9, 2022, 5:30pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/124 "2022-08-09T17:30:01Z")

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> [@Someone](#):
>
> Yes, but they had very efficient compression methods for the (C64/EGA/…) graphics used back then.

Yeah. I only quite recently learned that the old Sierra games actually used vector graphics due to the size constraints. I had always thought that maybe they didn’t have capable artists or just didn’t care so much about the looks, but knowing why everything is basically just solid flat colors lets me appreciate what they managed to do with that technique a bit more.

Of course, I then look at Another World as an example that vector graphics from that era could actually look great (when not restricted by an EGA palette) …

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [August 9, 2022, 6:51pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/125 "2022-08-09T18:51:51Z")

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> [@BaronGrackle](#):
>
> I want to say things like,

I know, I know, I feel exactly the same and I’m already taking note of all the connections I recognize between the book and the games! 😄

Like this one, taken yesterday (spoiler):

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/0/05f495af3d0ba2b1583d49b58de8f62f55989aac.jpeg)

I’m still at 12% of the book and, considering my pace, it will take a few days to finish it. 🙂

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### Author: ![Guga](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/guga/32/14476_2.png) [@Guga](https://forums.thimbleweedpark.com/u/Guga)
#### Post date: [August 10, 2022, 7:09am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/126 "2022-08-10T07:09:01Z")

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> [@LowLevel](#):
>
> So this sky (MI1)…
> 
> ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/f/f6c095a2345f07fe90ce77bb275fdcb97a359e0c.png)
> 
> … is generally more compressible than this sky (the fan art above):
> 
> ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/7/7c037fc0c81881c781da7e3e1affabba22b3c1cf.png)

It’s not only a matter of backgrounds.

Characters in that new image are _way_ more detailed than the original MI1, and that would mean a lot of memory for animations 😄

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### Author: ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)
#### Post date: [August 10, 2022, 8:24am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/127 "2022-08-10T08:24:20Z")

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> <https://twitter.com/bergni01/status/1556713492585107457?s=20&t=RI9o2hq_vrcIiRUk5k-0Aw>

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### Author: ![Sushi](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/sushi/32/163_2.png) [@Sushi](https://forums.thimbleweedpark.com/u/Sushi)
#### Post date: [August 10, 2022, 4:44pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/128 "2022-08-10T16:44:54Z")

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That’s the second biggest butt-chin I have ever seen!

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### Author: ![ZakPhoenixMcKracken](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/zakphoenixmckracken/32/41_2.png) [@ZakPhoenixMcKracken](https://forums.thimbleweedpark.com/u/ZakPhoenixMcKracken)
#### Post date: [August 10, 2022, 5:37pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/129 "2022-08-10T17:37:56Z")

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![616oAFXj44L](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/4/42efc1b5d0972925ac8ed02293145e1717b5cec2.jpeg)

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### Author: ![Matt](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/matt/32/197_2.png) [@Matt](https://forums.thimbleweedpark.com/u/Matt)
#### Post date: [August 11, 2022, 3:18pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/130 "2022-08-11T15:18:40Z")

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Yes it is. Amazing.

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [August 11, 2022, 10:04pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/131 "2022-08-11T22:04:13Z")

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Fishy Guybrush by [Ciro Cangialosi](https://www.instagram.com/ciro_ilcane/).

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/6/6ca61b3553d1f19ad94d41ef2b20d945a36f4d07.jpeg)

[Visit his Instagram page](https://www.instagram.com/ciro_ilcane/) to see his other drawings inspired by Return to Monkey Island:

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/a/a7052e017690891e779178a2ca225f1f19c6fd13.jpeg)

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [August 11, 2022, 10:15pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/132 "2022-08-11T22:15:39Z")

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Wow! This is really great art and a fascinating art style!

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### Author: ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)
#### Post date: [August 12, 2022, 7:07am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/133 "2022-08-12T07:07:26Z")

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As my grandpa said “that’s really great, but please don’t do it anymore”

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [August 18, 2022, 7:07pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/134 "2022-08-18T19:07:30Z")

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[bergni01](https://twitter.com/bergni01) added Herman Toothrot to his series. ([shared in this tweet](https://twitter.com/bergni01/status/1559900364245291009))

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/e/e7117307c7417411053031217d485c1ab223b76d.jpeg)

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### Author: ![ephialtes](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/ephialtes/32/11961_2.png) [@ephialtes](https://forums.thimbleweedpark.com/u/ephialtes)
#### Post date: [August 23, 2022, 9:29am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/135 "2022-08-23T09:29:26Z")

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An alternative Guybrush with a bit more realistic proportions.

[![](https://img.youtube.com/vi/30qaJBVTADQ/maxresdefault.jpg "Return to Monkey Island - my alternative vector Guybrush") ](https://www.youtube.com/watch?v=30qaJBVTADQ)

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### Author: ![ephialtes](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/ephialtes/32/11961_2.png) [@ephialtes](https://forums.thimbleweedpark.com/u/ephialtes)
#### Post date: [August 23, 2022, 9:53am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/136 "2022-08-23T09:53:41Z")

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[Lou @JustSlaythe applied the proportions of Elaine to Guybrush.](https://twitter.com/JustSlaythe/status/1542124857789399041)

![applying the proportions Elaine to Guybrush.](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/b/b6ff4ef0fa0a1abebfcd0748d9a6950288b27257.jpeg)

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<div class="post-metadata">

### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [August 23, 2022, 10:07am UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/137 "2022-08-23T10:07:09Z")

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Wow! This look _much_ better! I would have never thought that the propositions had such an impact.

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### Author: ![Ema](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/ema/32/14101_2.png) [@Ema](https://forums.thimbleweedpark.com/u/Ema)
#### Post date: [August 26, 2022, 4:03pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/138 "2022-08-26T16:03:52Z")

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Just change the proportions, and the character immediately look feminine.  
Given that both the proportions of Guybrush and Elaine are caricatural, that’s pretty incredible.

EDIT: maybe also removing the phallic nose played a certain role

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<div class="post-metadata">

### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [August 26, 2022, 4:12pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/139 "2022-08-26T16:12:20Z")

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> [@Ema](#):
>
> Just change the proportions, and the character immediately look feminine.

Hm… Do you think so? 🤔

To me he looks younger but not feminine.

> [@Ema](#):
>
> maybe also removing the phallic nose played a certain role

I really like the art style, but the nose is indeed horrible. 😄

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### Author: ![Paul](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/paul/32/15080_2.png) [@Paul](https://forums.thimbleweedpark.com/u/Paul)
#### Post date: [August 26, 2022, 4:28pm UTC](https://forums.thimbleweedpark.com/t/return-to-monkey-island-fan-art/5021/140 "2022-08-26T16:28:32Z")

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Having a toggle in the settings menu for “Phallic Nose - ON/OFF” would be ideal.

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