# Ron Gilbert @ Talks at Google - March 2017

**URL:** <https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467>\
**Category:** Adventure/Lucasfilm Games\
**Created:** [August 23, 2017, 12:24pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467 "2017-08-23T12:24:26Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![ZakPhoenixMcKracken](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/zakphoenixmckracken/32/41_2.png) [@ZakPhoenixMcKracken](https://forums.thimbleweedpark.com/u/ZakPhoenixMcKracken)\
**Post date:** [August 23, 2017, 12:24pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/1 "2017-08-23T12:24:26Z")

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Hello,

I have stumbled in this video on Youtube, it’s an interview to Ron Gilbert, talking about many interesting things. Enojy!

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**Author:** ![ZakPhoenixMcKracken](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/zakphoenixmckracken/32/41_2.png) [@ZakPhoenixMcKracken](https://forums.thimbleweedpark.com/u/ZakPhoenixMcKracken)\
**Post date:** [August 23, 2017, 1:00pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/2 "2017-08-23T13:00:41Z")

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The best quote:

Q: "I think you are still involved in coding the game. And while that might have been the thing to do in 1987, nowadays there’s almost no one who actually codes something and does the creative process. Why do you do that?"  
A: “I think _ **I just love programming** _.”

👏👏👏👏👏👏👏👏👏👏👏👏👏👏👏👏

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**Author:** ![DZ-Jay](https://avatars.discourse-cdn.com/v4/letter/d/a6a055/32.png) [@DZ-Jay](https://forums.thimbleweedpark.com/u/DZ-Jay)\
**Post date:** [August 23, 2017, 5:42pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/3 "2017-08-23T17:42:40Z")

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Wow, that was brilliant! I am always amazed by how charming and accessible Mr. Gilbert is. That interview was great.

Thanks for posting. 🙂

dZ.

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**Author:** ![asterothe](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/asterothe/32/550_2.png) [@asterothe](https://forums.thimbleweedpark.com/u/asterothe)\
**Post date:** [August 23, 2017, 10:38pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/4 "2017-08-23T22:38:18Z")

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I watched it a while ago and it’s a great talk. Ron’s interviews, post mortems never disappoint.

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**Author:** ![CamelJR](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/cameljr/32/1910_2.png) [@CamelJR](https://forums.thimbleweedpark.com/u/CamelJR)\
**Post date:** [August 24, 2017, 2:19am UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/5 "2017-08-24T02:19:19Z")

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Thanks for sharing! I think my favorite TWP interview was from Triangulation:

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [August 24, 2017, 3:16am UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/6 "2017-08-24T03:16:54Z")

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> [@ZakPhoenixMcKracken](#):
>
> “I think I just love programming.”

good for him, bad for us 🙂 I mean, there are people as good as him at programming, but not at designing adventure games!

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**Author:** ![ZakPhoenixMcKracken](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/zakphoenixmckracken/32/41_2.png) [@ZakPhoenixMcKracken](https://forums.thimbleweedpark.com/u/ZakPhoenixMcKracken)\
**Post date:** [August 24, 2017, 5:55am UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/7 "2017-08-24T05:55:44Z")

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> [@seguso](#):
>
> there are people as good as him at programming, but not at designing adventure games!

Yeah, that’s true, I think he has a natural talent for that.

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**Author:** ![DZ-Jay](https://avatars.discourse-cdn.com/v4/letter/d/a6a055/32.png) [@DZ-Jay](https://forums.thimbleweedpark.com/u/DZ-Jay)\
**Post date:** [August 24, 2017, 10:52am UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/8 "2017-08-24T10:52:18Z")

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> [@CamelJR](#):
>
> Thanks for sharing! I think my favorite TWP interview was from Triangulation:

Although it’s always a treat to see an interview with Mr. Gilbert, I liked the first post better. In the video you posted, the host seems a little creepy.

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**Author:** ![DZ-Jay](https://avatars.discourse-cdn.com/v4/letter/d/a6a055/32.png) [@DZ-Jay](https://forums.thimbleweedpark.com/u/DZ-Jay)\
**Post date:** [August 24, 2017, 5:20pm UTC](https://forums.thimbleweedpark.com/t/ron-gilbert-talks-at-google-march-2017/1467/9 "2017-08-24T17:20:53Z")

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Speaking of inspiring and memorable talks, I just came across today this talk by Brian Moriarty describing the development pricess of _Loom_.

It’s brilliant.

> **[Classic Game Postmortem: Loom](http://www.gdcvault.com/play/1021862/Classic-Game-Postmortem)**
>
> Brian Moriarty, the trailblazing author of influential Infocom games like Trinity and Beyond Zork, will be delivering a Classic Game Postmortem on the groundbreaking 1990 graphic adventure game Loom at GDC 2015.
> 
> Moriarty currently serves as a...
