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Seguso's Adventure Game Thread

Useless stairs eh? :wink:

yeah :smile:

this one was in dracula’s castle… I’ve got three more! one in the first inn, two in dracula’s castle :slight_smile:

Wow. You should make more rooms like this with such different (and awesome) perspective.

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There is one… Mount Doom top. Apart from that one, some locations are not yet designed, and involve a dragon… Some cutscenes with the dragon are very cinematic. It remains to be seen if I’m capable of doing them…

(the dragon is a very funny character. The real protagonist of the game IMHO.)

I like the different angle on those useless stairs

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in theory I should draw Dracula from that angle, both in the relaxed mood and in the “chasing the girls” mood… that is a work. That’s the problem with different angles… I’ll see if it’s worth it. in this case it is avoidable by closing that room before a certain time…

I’m doing the useless locations in part 1 before I switch to part 2… I fear part 2 very much. The Dragon locations are going to be hard…

writing and designing puzzles is fun… doing the art is sweat and tears :sleepy:

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But it is worth the work! :smiley: Your art is looking great! So don’t give up. :+1:

Thanks man. At this point it would be foolish to give up :slight_smile: I’ll complete it, unless Corona kills me first :slight_smile:

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Edit: let me remove this otherwise it will stay here forever…

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So the question is: does the mother make her chop wood?

all the time… she also feeds her food dropped on the floor :slight_smile:

more useless stairs… :slight_smile:

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Ok now I’m going to do all locations from this point of view , until you beg to stop :slight_smile:

Me? Never! :yum:

Nice. Now I’m only a bit concerned about the possible structural inconsistency of all those spaces!

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Another useless staircase :slight_smile:

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Looks familiar. :wink:

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I thought it was smaller. :smiley:

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I can hear Dracula shouting “DIGGING” from here.

In Italian, with your voice.

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  1. you won’t see new art for a few days, because I am importing all the assets in the game (and doing retouches as I go, if they are quick enough). It’s nice to be able to play with graphics. It works well, no bad suprises:

Then, after importing all the art, I’m finalizing the dialogs for part1, so part 1 will be fully playable and testable.

  1. I’ve decided I’ll make a text-only version of the game (without the backgrounds but only the portraits during dialogs) and submit it to the ifcomp 2020.
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