# The Secret of Monkey Island: a community playthrough

**URL:** <https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033>\
**Category:** Adventure/Lucasfilm Games\
**Created:** [April 20, 2022, 7:45pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033 "2022-04-20T19:45:15Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![Matt](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/matt/32/197_2.png) [@Matt](https://forums.thimbleweedpark.com/u/Matt)\
**Post date:** [April 26, 2022, 3:41pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/123 "2022-04-26T15:41:54Z")

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Fatalities are such a dick move

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**Author:** ![St\_Eddie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/st_eddie/32/13650_2.png) [@St\_Eddie](https://forums.thimbleweedpark.com/u/St_Eddie)\
**Post date:** [April 26, 2022, 3:44pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/124 "2022-04-26T15:44:30Z")

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Not as bigger dick move as spamming leg sweeps.

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**Author:** ![Guga](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/guga/32/14476_2.png) [@Guga](https://forums.thimbleweedpark.com/u/Guga)\
**Post date:** [April 26, 2022, 4:13pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/125 "2022-04-26T16:13:11Z")

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> [@LowLevel](#):
>
> I never did this thing in the game

I did at the time, and while I was playing with my daughters a few days ago, I did it again just to show them 😆 but it seems that the humor was lost on them. They were more concerned about the fact that they had the right idea to solve the puzzle, but their father wasted it on a damn rat.

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**Author:** ![LogicDeLuxe](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/logicdeluxe/32/15335_2.png) [@LogicDeLuxe](https://forums.thimbleweedpark.com/u/LogicDeLuxe)\
**Post date:** [April 26, 2022, 4:15pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/126 "2022-04-26T16:15:57Z")

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> [@LowLevel](#):
>
> Added 2: I also believe that no other character mentions the existence of the Voodoo Lady.

Never played the demo, I see.  
It has its own little story. If you never played it, just do it now.

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**Author:** ![a.ammo](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/a.ammo/32/263_2.png) [@a.ammo](https://forums.thimbleweedpark.com/u/a.ammo)\
**Post date:** [April 26, 2022, 4:17pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/127 "2022-04-26T16:17:06Z")

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I’ve freed that rat every time I’ve played the game. What kind of reprehensible people are you, leaving that poor rat in a cell???

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**Author:** ![Matt](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/matt/32/197_2.png) [@Matt](https://forums.thimbleweedpark.com/u/Matt)\
**Post date:** [April 26, 2022, 4:17pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/128 "2022-04-26T16:17:56Z")

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What is this demo of which you speak. Now i have something to look forward to!

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 26, 2022, 4:18pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/129 "2022-04-26T16:18:46Z")

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I belong to the opposite kind of people: those who used the repellent on it.

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**Author:** ![LogicDeLuxe](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/logicdeluxe/32/15335_2.png) [@LogicDeLuxe](https://forums.thimbleweedpark.com/u/LogicDeLuxe)\
**Post date:** [April 26, 2022, 4:23pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/130 "2022-04-26T16:23:58Z")

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> [@Matt](#):
>
> What is this demo of which you speak. Now i have something to look forward to!

It’s called **Passport to Adventure**. Or play the Amiga demo, if you prefer.

> **[ScummVM](https://www.scummvm.org/demos/)**
>
> ScummVM is a collection of game engines for playing classic graphical RPGs and point-and-click adventure games on modern hardware.

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 26, 2022, 5:42pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/131 "2022-04-26T17:42:38Z")

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> [@LogicDeLuxe](#):
>
> Never played the demo, I see.

No, but I’ve read the reviews.

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 26, 2022, 7:04pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/132 "2022-04-26T19:04:20Z")

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**Update** : I’m in hell!

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/a/a0a47b4942fdc32bf92f86bc765c64e834a4e9dc.png)

In the VGA version, is the lava animated using Mark Ferrari’s color cycling technique?

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**Author:** ![Gffp](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/gffp/32/12183_2.png) [@Gffp](https://forums.thimbleweedpark.com/u/Gffp)\
**Post date:** [April 26, 2022, 7:23pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/133 "2022-04-26T19:23:10Z")

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In all likelihood. When in motion, it looks exactly like that. And in the Amiga version it was not there because probably it required more memory than available. All the color cycling samples from Mark Ferrari’s websites are made with at least a vga (256 colors) palette.

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 26, 2022, 7:33pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/134 "2022-04-26T19:33:07Z")

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> [@Gffp](#):
>
> And in the Amiga version it was not there because probably it required more memory than available.

Considering that color cycling was invented to save memory and to avoid operations in memory, I would have said that the main issue implementing it in Amiga would have been the lack of color registers, not the lack of memory.

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**Author:** ![Gffp](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/gffp/32/12183_2.png) [@Gffp](https://forums.thimbleweedpark.com/u/Gffp)\
**Post date:** [April 26, 2022, 7:38pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/135 "2022-04-26T19:38:18Z")

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> [@LowLevel](#):
>
> I would have said that the main issue implementing it in Amiga would have been the lack of color registers, not the lack of memory.

Yes. While teorically possible within a range of 32 colors (i’m not a programmer, just comparing color cycling samples done for computers with EGA cards at the time), it’s justifiable the lack of dedication for the Amiga that was never intended as a reference while developing any of the first two chapters. Amiga conversion does an incredible job but still looks like a simpler version, a derivation from the VGA one.

I checked the EGA version on a playtrough video and noticed that there are different color cycling effects (and in more places) compared to the VGA version.

> [@LowLevel](#):
>
> In the VGA version, is the lava animated using Mark Ferrari’s color cycling technique?

Check also: [Canvas Cycle: True 8-bit Color Cycling with HTML5](http://www.effectgames.com/demos/canvascycle/) and [Living Worlds in HTML5](http://www.effectgames.com/demos/worlds/)

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**Author:** ![asterothe](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/asterothe/32/550_2.png) [@asterothe](https://forums.thimbleweedpark.com/u/asterothe)\
**Post date:** [April 26, 2022, 9:30pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/136 "2022-04-26T21:30:17Z")

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The press release is amazing:  
(so Guybrush is from old world and its price is $59.95 not $20!)

LUCASFILM GAMES’ NEW GRAPHIC ADVENTURE DELIVERS SWASHBUCKLING MYSTERY AND  
SALTY HUMOR.

CHICAGO, IL – June 2, 1990 – Lucasfilm Games today announced the Fall,  
1990 release of THE SECRET OF MONKEY ISLAND™, a comedy set during the  
“golden age” of piracy in the Caribbean. The game’s twisty plot leads our  
hero, fresh from the Old World, on a hilarious, complex, swash-buckling  
search for the fabled secret of Monkey Island. Like other Lucasfilm Games  
graphic adventures, THE SECRET OF MONKEY ISLAND features cinematic  
storytelling, high resolution graphics, and a unique point 'n click  
interface.

The late 1600s were the best of times for pirates. Secure in their  
Caribbean strongholds, they amassed huge fortunes, plundering shipments of  
New World gold. Tales of pirate wealth attracted many adventurers, among  
them our hero who lands in the port of Melee with high hopes, no money, and  
an insatiable curiosity. If he’s clever enough, he will win the confidence  
of Melee’s pirates and soon find himself blown by the winds of fate toward  
the terrifying and legendary Monkey Island – an adventure that would chill  
the bones of even the most bloodthirsty buccaneer.

THE SECRET OF MONKEY ISLAND is Lucasfilm Games’ most ambitious graphic  
adventure yet. Like its award-winning predecessor, INDIANA JONES(R) AND THE  
LAST CRUSADE, it features high resolution graphics and special animation.  
In addition, MONKEY ISLAND has proportional scaling in character animation,  
innovative “camera angles,” and significant streamlining enhancements to  
the acclaimed interface.

The player is treated to a wide variety of original entertaining puzzles.  
Some take the form of dialogue, in which the player has to unravel hidden  
meaning in hilarious repartee. “The one-liners are more lethal than the  
bad guys,” explains Ron Gilbert, the game’s designer. Others are puzzles  
in which clues and objects from diverse locations combine to advance the  
player toward end game. Intriguing visual puzzles contribute as much to the  
atmosphere of the game as they do to the challenge.

The first few puzzles in the game are relatively easy. More subtle ones  
follow. “A first-time adventure gamer won’t feel too frustrated by MONKEY  
ISLAND,” according to Gilbert, “and will experience the same level of  
complexity and challenges in game play as in MANIAC MANSION™ or INDY,  
for example.”

THE SECRET OF MONKEY ISLAND will release in the fourth quarter of 1990 for  
IBM, Amiga, Atari St, and Macintosh personal computers. Suggested retail  
price for all versions is $59.95.

Lucasfilm Games, a division of LucasArts Entertainment Company, is a  
subsidiary of Lucasfilm Ltd., a leading entertainment and feature film  
production company.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [April 26, 2022, 10:35pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/137 "2022-04-26T22:35:04Z")

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> [@asterothe](#):
>
> (so Guybrush is from old world

Don’t trust a text that was written by a public relations guy or the marketing department!

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**Author:** ![Guga](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/guga/32/14476_2.png) [@Guga](https://forums.thimbleweedpark.com/u/Guga)\
**Post date:** [April 27, 2022, 4:20am UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/138 "2022-04-27T04:20:07Z")

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There are other design documents that seemed to suggest Guybrush arrived to the Caribbean from England.

Moreover, Threepwood is a surname in some P.G.Wodehouse novels set in England. So… Guybrush is a Brit.

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [April 27, 2022, 10:35am UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/139 "2022-04-27T10:35:08Z")

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> [@LowLevel](#):
>
> Added: not to excuse my dumbness, but I would say that not linking a character to any puzzle and making it completely optional could be considered a narrative flaw or at least a waste of resources.
> 
> Added 2: I also believe that no other character mentions the existence of the Voodoo Lady. So, she doesn’t seem very well integrated to the world. In MI2 it’s very different, she is needed for puzzles and other characters acknowledge her existence.

As the vodoo lady is completely optional, I wonder if it can be considered … a hint system!

And in this case, we can’t talk about a narrative flaw or a waste of resources.

(except that it’s a hint system that the player may never discover. That’s a flaw I guess 🙂 )

I don’t remember: does the lady give informations which are essential for the story to make sense? In this case, she can’t be considered a hint system.

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<div class="post-metadata">

**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 27, 2022, 12:03pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/140 "2022-04-27T12:03:10Z")

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> [@seguso](#):
>
> I don’t remember: does the lady give informations which are essential for the story to make sense?

No. All key information is provided also by other characters in Melee.

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<div class="post-metadata">

**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [April 27, 2022, 12:08pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/141 "2022-04-27T12:08:07Z")

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> [@Guga](#):
>
> Guybrush is a Brit.

I also remember reading this information in some old docs and I wondered: why did they assign to the character an American voice actor? 🤔

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<div class="post-metadata">

**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [April 27, 2022, 12:14pm UTC](https://forums.thimbleweedpark.com/t/the-secret-of-monkey-island-a-community-playthrough/5033/142 "2022-04-27T12:14:05Z")

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I always wondered: who tells you the yellow flowers can be used to put people asleep?

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