# ThimbleWeed park in 640x480 on a Commodore 1942 CRT

**URL:** <https://forums.thimbleweedpark.com/t/thimbleweed-park-in-640x480-on-a-commodore-1942-crt/1099>\
**Category:** General\
**Created:** [July 20, 2017, 5:38am UTC](https://forums.thimbleweedpark.com/t/thimbleweed-park-in-640x480-on-a-commodore-1942-crt/1099 "2017-07-20T05:38:20Z")\
**Posts on this page:** 1\
**Showing post:** 42

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [July 23, 2017, 4:42pm UTC](https://forums.thimbleweedpark.com/t/thimbleweed-park-in-640x480-on-a-commodore-1942-crt/1099/42 "2017-07-23T16:42:59Z")

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> [@Someone](#):
>
> From my experience the “original” version is the version that you have played for the first time. So if there is someone out there who played Maniac Mansion on the Amiga, this version will be the “only valid version” for him.

Well in my case it´s pure coincidence that my “only valid version” also happens to be the “original” objectivly because it was the first one to be released. I can absolutly understand anyone who played the enhanced version first and is appauled by the looks of the early Commodore versions. I won´t argue about the music though, that one is objectivly better…

> [@Someone](#):
>
> Another “problem” are the childhood memories: If we look back, everything seems “better” then it was.
> 
> For example I loved to play “Stunt Car Racer” on the C64. Nowadays for me it looks like a mess of jumpy lines on the screen … (and I would prefer the Amiga version).

Oh yeah, there is lots of stuff that is really stupid in hindsight. I used to like a C64 called “Game Over” and looking at it now I simply have no clue why.

But as I´ve said I will admit that the FM Towns version of Zak is really really good and possibly the definitve one, there is possibly a reason for it being the version that is on GOG now.

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