# Under development adventure games that are worth a mention

**URL:** <https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413>\
**Category:** Adventure/Lucasfilm Games\
**Created:** [August 13, 2017, 3:05am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413 "2017-08-13T03:05:03Z")\
**Posts on this page:** 20\
**Page:** 30

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 16, 2019, 8:28am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/585 "2019-09-16T08:28:51Z")

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Well, he is Spanish I think. I think in some parts of spain you can live with 1100$ / month. Also, this is only going to fund the first one of several episodes. the retrieval of the first artifact --first stone or something…

But yes, he’s been too sketchy in the approach to kickstarter. He hasn’t even posted a background…

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 16, 2019, 8:30am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/586 "2019-09-16T08:30:10Z")

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Also, darkside detective 2 got less than that, IIRC… and they already had big reputation.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 16, 2019, 8:36am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/587 "2019-09-16T08:36:01Z")

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> [@tlammert](#):
>
> and some misspellings in the campain

> [@seguso](#):
>
> Well, he is Spanish I think.

According to Kickstarter he is from Spain. Regarding the English translations, he mentioned in the “comments” section, that he would like to hire a professional translator if the funding goal is reached.

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [September 16, 2019, 8:58am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/588 "2019-09-16T08:58:48Z")

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> [@Someone](#):
>
> Only the first episode: “This campaign hopes to finance the first episode …”

That’s another thing: €20 gets you just part of the game. No telling how much that might be in terms of playtime, but this makes it fairly expensive as far as indie games go. Certainly not helping its cause.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 16, 2019, 9:28am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/589 "2019-09-16T09:28:49Z")

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Yep. And this is the main reason why I haven’t backed it.

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**Author:** ![tlammert](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/tlammert/32/22_2.png) [@tlammert](https://forums.thimbleweedpark.com/u/tlammert)\
**Post date:** [September 16, 2019, 10:39am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/590 "2019-09-16T10:39:47Z")

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It´s absolutely not that I don´t thrust him.  
And I´m missspelling much more myself 🙂

But if you ask people for money, you should check everything twice.  
I think personaly, not the best english isn´t a problem. But you should at least proof read your text and not have a title that says “Sountrack”

But that´s just my personal opinion.

![image](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/e/ed462f1a32d5535907ef55a1df4e34b4c175daab.png)

From what I see, I think these guys did a great job so far.  
But from what I see too, it´s just that I don´t think this will work in the estimated time with the aimed amount of money.  
I can only back things I believe in. But still, I would love to see this going live anyways.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 16, 2019, 10:41am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/591 "2019-09-16T10:41:32Z")

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> [@tlammert](#):
>
> **But** I have my doubts seeing a single person trying to make a whole game in an accaptable period of time. He estimates 1 1/2 years from now. 35.000$ are not enough to live 1 1/2 years from it, so he needs to work somewhere. Which leads to he can´t do the game full time which leads to me thinking 1/ 2 Year is very optimistic.

Maybe it is, maybe it isn’t. But needing to do other work as well definitely doesn’t follow from the conclusion unless he’s broke. It would just mean he’s also investing his own money.

Related: [SkateBIRD - in development game - #15 by Frenzie](https://forums.thimbleweedpark.com/t/skatebird-in-development-game/3805/15)

> [@SkateBIRD - in development game](https://forums.thimbleweedpark.com/t/skatebird-in-development-game/3805/15):
>
> I see, so in the case of minimal funding post-release sales would be a necessity to recoup the costs. I guess I thought of the Kickstarter-type business plan as more or less breaking [even] around release, since many of your potential customers might have already “bought” the game.

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**Author:** ![Nor\_Treblig](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/nor_treblig/32/216_2.png) [@Nor\_Treblig](https://forums.thimbleweedpark.com/u/Nor_Treblig)\
**Post date:** [September 17, 2019, 6:09am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/592 "2019-09-17T06:09:18Z")

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> [@seguso](#):
>
> But why undithered EGA palette?

Because dithered graphics don’t compress well! Everyone knows that! 😉

> [@kaiman](#):
>
> Encodya is still [on Kickstarter](https://www.kickstarter.com/projects/piovesan/encodya) for ~~one more week~~ **a couple of hours**

Watching the [trailer](https://youtu.be/w-CuGjIGlo0) I saw a bar called _Smirk’s_.  
For some reason I have the urge to insult the owner 🙂

Also this Kickstarter campaign fulfills the most important requirement:  
It has a pledge tier to put your name in a phone book!

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [September 17, 2019, 7:16am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/593 "2019-09-17T07:16:09Z")

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> [@Nor\_Treblig](#):
>
> Encodya is still [on Kickstarter](https://www.kickstarter.com/projects/piovesan/encodya) for **a couple of hours**

and only 130€ from the next stretch goal, which will add an hour of gameplay (and – my guess – delay the release by 6+ months). I’m in on it, though (but not in the phone book).

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 17, 2019, 8:30am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/594 "2019-09-17T08:30:11Z")

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Just two words: Coin interface!

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 17, 2019, 1:55pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/595 "2019-09-17T13:55:50Z")

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That’s a thing of the past… I demand at least the _Bit_coin interface. 😬

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [September 17, 2019, 2:10pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/596 "2019-09-17T14:10:29Z")

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Where every click pays the developer? We’ll only ever get Diablo clones that way!

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**Author:** ![Ignacio](https://avatars.discourse-cdn.com/v4/letter/i/eb9ed0/32.png) [@Ignacio](https://forums.thimbleweedpark.com/u/Ignacio)\
**Post date:** [September 17, 2019, 3:47pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/597 "2019-09-17T15:47:43Z")

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> [@kaiman](#):
>
> Where every click pays the developer?

😂 Where every hour you remain stuck on a puzzle, you’re unknowingly mining bitcoins.

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 18, 2019, 7:23am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/598 "2019-09-18T07:23:36Z")

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> [@Ignacio](#):
>
> Where every hour you remain stuck on a puzzle, you’re unknowingly mining bitcoins.

Also when you combine two objects wrong, you pay bitcoin to the author. And instead of “that doesn’t work” it reads “orange coin good, number go up”.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 25, 2019, 5:37pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/599 "2019-09-25T17:37:17Z")

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More information about BASS2:

> **[Beyond a Steel Sky Is a Return to Cyberpunk Dystopia 25 Years in the Making -...](https://uk.ign.com/articles/2019/08/19/beyond-a-steel-sky-is-a-return-to-cyberpunk-dystopia-25-years-in-the-making)**
>
> After a 25 year wait, Robert Foster returns in Beyond a Steel Sky, the sequel to Revolution's cult classic adventure game.

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [September 26, 2019, 5:46pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/600 "2019-09-26T17:46:03Z")

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Disco Elysium (formerly known as No Truce with the Furies) has a release date: October 15th. And it’s coming to GOG (and Steam, of course). While technically a RPG, I’d classify it as narrative game, as even combat plays out via text and multiple choice.

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**Author:** ![Nor\_Treblig](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/nor_treblig/32/216_2.png) [@Nor\_Treblig](https://forums.thimbleweedpark.com/u/Nor_Treblig)\
**Post date:** [October 1, 2019, 10:11pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/601 "2019-10-01T22:11:52Z")

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> [@Just released adventure games](https://forums.thimbleweedpark.com/t/just-released-adventure-games/1428/509):
>
> Received a notification email today. The Kickstarter is supposed to go live “at noon PDT on Tuesday, Oct. 2” (sic!), so unfortunately not before 2029. Assuming though that this is just a minor temporal mishap and not a puzzle for us to solve (sorry for spoiling the solution!), it might be as soon as tomorrow or the day after at the latest smile.

Yep, the campaign for _Summer Daze at Hero-U_ is now live:  
[https://www.kickstarter.com/projects/transolargames/summer-daze-at-hero-u](https://www.kickstarter.com/projects/transolargames/summer-daze-at-hero-u)

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [October 2, 2019, 5:56pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/602 "2019-10-02T17:56:12Z")

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Seems they are off to a good start. From some of the communication they sent out, there’s this bit

> With Summer Daze at Hero-U, we’re refining an adventure game down to its core - story, characters, and choices. […] Moving a small avatar around isn’t any of those. Searching for the right object to pick up isn’t one of those either.

Sounds a lot like the Telltale formula, actually. So I am a bit hesitant … I do like narrative games, but I also like to explore worlds.

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**Author:** ![Nor\_Treblig](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/nor_treblig/32/216_2.png) [@Nor\_Treblig](https://forums.thimbleweedpark.com/u/Nor_Treblig)\
**Post date:** [October 3, 2019, 6:53pm UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/603 "2019-10-03T18:53:40Z")

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I will support them but on a lower tier because it’s not really my cup of tea.  
It’s an interactive story.

> There is no “hunt the pixel,” juggling dozens of inventory items, or getting lost in a maze. It’s a purer, more focused form of adventure game play.

All the stuff I love about adventure games is not included 🙂

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [October 4, 2019, 10:15am UTC](https://forums.thimbleweedpark.com/t/under-development-adventure-games-that-are-worth-a-mention/1413/604 "2019-10-04T10:15:32Z")

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> [@kaiman](#):
>
> Sounds a lot like the Telltale formula, actually. So I am a bit hesitant … I do like narrative games, but I also like to explore worlds.

You could classify the Walking Dead formula as a visual novel, but visual novels long predate the Walking Dead. /nitpick

I think the Telltale formula offers much more choice and exploration than you’d expect from a visual novel though, as exemplified by the best game Telltale never made: Oxenfree.

> [@Nor\_Treblig](#):
>
> I will support them but on a lower tier because it’s not really my cup of tea.

It was practically impossible for me to get through the demo (and I didn’t). Narration/dialog was über slow even with the lowest text delay.

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