# What could be a new adventure game from Ron Gilbert?

**URL:** https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51
**Category:** Adventure/Lucasfilm Games
**Created:** [May 5, 2017, 7:45pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51 "2017-05-05T19:45:45Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 5, 2017, 7:45pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/1 "2017-05-05T19:45:45Z")

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I believe that Ron will be relaxing from games dev for a few months now till all cash comes back…and I also strongly believe that Ron won’t stop developing adventure games because its in his blood 🙂 … but now it’s the best time to slowly discuss what could be his next project or what we wish it could be like.

We can barely hope for any Disney’s licensing approvals soon, unfortunately, So I wont mention anything like Monkey Island series, Loom, Maniac Mansion, Zak…etc. It’s very clear that Monkey Island 2.5 or 3a would be in first place of the most anticipated games in last 25 years 🙂

…in my opinion, what I am looking for and I am missing in adventure games lately is a hero with sarcastic humor, violent mind with no harm, various exotic places, sometimes combined with futuristic mysteries.  
Hero that meets lots of other people (non-playable), add some interaction with animals or no-humans, find a items / artifacts that opens another side quests, so the story expand to unknown places and events. Something what takes us away from reality to more relaxed looking environments.

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [May 5, 2017, 7:48pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/2 "2017-05-05T19:48:47Z")

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I hope he considers to make something out of that old Lobots idea, I read that an instantly wanted to play it.

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### Author: ![Bethzur](https://avatars.discourse-cdn.com/v4/letter/b/f14d63/32.png) [@Bethzur](https://forums.thimbleweedpark.com/u/Bethzur)
#### Post date: [May 5, 2017, 7:50pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/3 "2017-05-05T19:50:46Z")

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Franky, I think anything with more 80s pop culture sounds fun. I really enjoyed that in TP.

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 5, 2017, 7:55pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/4 "2017-05-05T19:55:42Z")

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…now we should rest from TP era, slowly calm down after many exhausted nights and mentaly prepare for something fresh and different.

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### Author: ![Kuma](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/kuma/32/105_2.png) [@Kuma](https://forums.thimbleweedpark.com/u/Kuma)
#### Post date: [May 5, 2017, 8:07pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/5 "2017-05-05T20:07:59Z")

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Thimbleweed Park 2: Chuck’s Revenge

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### Author: ![Festarossa](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/festarossa/32/15_2.png) [@Festarossa](https://forums.thimbleweedpark.com/u/Festarossa)
#### Post date: [May 5, 2017, 8:17pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/6 "2017-05-05T20:17:58Z")

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I have always really liked to travel in Lucas adventures. And I have never really liked to “stick in the night”. And I like different modern eras (i.e. at least some technological achievement). But not our time.

At the moment I think about a paranormal mystery in 1950’s for an unexpected hero. Maybe an Art Director or Copywriter in advertising agency getting messages from somewhere (not necessarily “beyond”) to communicate something. But then realising this should not be, and begins to investigate.

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### Author: ![root66](https://avatars.discourse-cdn.com/v4/letter/r/8edcca/32.png) [@root66](https://forums.thimbleweedpark.com/u/root66)
#### Post date: [May 5, 2017, 8:33pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/7 "2017-05-05T20:33:02Z")

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The 80s are a good setting for a Ron Gilbert Game. It would be great if there’s a bigger arc of suspense.

Mystery/SciFi and comedy are my favorite genres and the best mixture would be something like the ‘Fringe’ series. Something combining time-travel, multiverse-theory, mysterious technologies, near-death experiences and so on.

And put more effort in the character development. Do something unexpected, like a detective who has cleptomania.

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### Author: ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)
#### Post date: [May 5, 2017, 8:43pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/8 "2017-05-05T20:43:24Z")

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The new adventure game by Ron Gilbert should be with two characters that move together and comment on each other’s actions. I won’t say “Guybrush and Elaine”, for the known reasons. But he would do a masterpiece with that formula.

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### Author: ![glenfx](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/glenfx/32/13133_2.png) [@glenfx](https://forums.thimbleweedpark.com/u/glenfx)
#### Post date: [May 5, 2017, 10:30pm UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/9 "2017-05-05T22:30:52Z")

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Hey Patrik, have you played DeathSpank?, you kind of described the whole game so you might want to check that one out if you haven’t (and is Ron’s too).

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [May 6, 2017, 12:49am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/10 "2017-05-06T00:49:45Z")

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I really would like to see Ron and David making a mashup of their past games: LeZak’s Revenge.

Jokes apart, I think it would be fun to read again the list of ideas that Ron and Gary created in their first brainstorming for Thimbleweed Park and see if one of the stories inspires us.

I have create a textual document from the original scans on the blog:

> **[Thimbleweed Park original story brainstorming](https://docs.google.com/document/d/1RyW6o08TBaOvidiV9Yr5Ck46WlYKziBeEBntzllsQGg/edit?usp=sharing)**
>
> Thimbleweed Park Story Brainstorm Quick one paragraph story ideas... A group of college age film students decides to make a cheesy horror film - right now I'm calling it (the movie they're making- not the game) "Hockey Mask Mansion' So there's an...

The idea that I would like to see explored more is the number 2: “ZOMBIE MALL”.

For some reason, the fact that it’s set in a mall, remembers me of this old C64 adventure game, also set in a mall:

> **[Herbert's Dummy Run](https://it.wikipedia.org/wiki/Herbert's_Dummy_Run)**
>
> Herbert's Dummy Run è un videogioco di avventura dinamica pubblicato nel 1985 dalla Mikro-Gen per Amstrad CPC, Commodore 64 e ZX Spectrum. È il quarto titolo della serie di Wally, il primo a non avere tra i protagonisti Wally, ma soltanto suo figlio Herbert, un bimbo piccolo in pannolino.
> Il giocatore controlla Herbert, che si è perso all'interno dei grandi magazzini e deve raggiungere i genitori che lo attendono all'ufficio persone smarrite prima che finisca il tempo. I grandi magazzini sono un...

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [May 6, 2017, 1:05am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/11 "2017-05-06T01:05:04Z")

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+1 on Zombie Mall, the fact that it´s set in a mall reminds me of one of the most famous Zombie movies of all time, also set in a mall, Dawn Of The Dead.

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 6, 2017, 1:14am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/12 "2017-05-06T01:14:41Z")

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Wow…you really spent time on this 🙂 cool stuff!

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [May 6, 2017, 1:17am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/13 "2017-05-06T01:17:49Z")

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Not really… Google Drive/Docs has a built-in OCR. 🙂 I just fixed a few mistakes.

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### Author: ![Krampus](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/krampus/32/76_2.png) [@Krampus](https://forums.thimbleweedpark.com/u/Krampus)
#### Post date: [May 6, 2017, 1:20am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/14 "2017-05-06T01:20:25Z")

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A graphic adventure set in a reality show with extreme crazy or secretive characters all with a deep and hidden secret. The player must make them do what’s needed for other members to be “triggered”, get crazy, or anything to highlight them and so avoid getting expelled. There can be a greater back story.

A graphic adventure set in a futuristic version of Robinson Crusoe in a technology impaired planet, meets Romeo and Juliette, meets Survival (actually escaping the king or something) by using different costumes to enter different areas. Dress youself by mixing costume parts to get the propper combination.

A graphic adventure about a simpe guy with a seemingly boring job (garbage collector, book keeper, whatever) which gets involved in a undercover mission to avoid a multinational of harming the world for money (ecology? any serious topic? showing the worst of humanity in a humourus way).

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### Author: ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)
#### Post date: [May 6, 2017, 1:28am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/15 "2017-05-06T01:28:25Z")

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I know that movie because it’s famous but I never really watched it.

Hmm… the more I think about it, the more I like the idea of an adventure game set in a mall. One of my favorites Jerry Lewis movies is set in something similar, a large department store:

> **[Who's Minding the Store?](https://en.wikipedia.org/wiki/Who's_Minding_the_Store?)**
>
> Who's Minding the Store? is a 1963 American comedy film directed by Frank Tashlin and starring Jerry Lewis, Jill St. John, Agnes Moorehead, Ray Walston, Kathleen Freeman, and John McGiver. It was released on November 28, 1963, by Paramount Pictures.
> Rich Mrs. Phoebe Tuttle (Agnes Moorehead) is upset that her daughter Barbara (Jill St. John) is engaged to a man beneath their social stature, Norman Phiffier (Jerry Lewis). Barbara has been keeping her heiress status to the Tuttle Department Store ...

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 6, 2017, 1:32am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/16 "2017-05-06T01:32:17Z")

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as you mentioned Robinson Crusoe, … that brought me an idea with Herman Toothrot. His story could be actually very interesting.

The game could start with Herman and his friend on the ship. I believe they had a monkey as well. Then they would be drinking till consciousness and suddenly appears in front of the island. As the story continue and they both trying to figure out the island, cannibals, monkeys etc. his friend is struggling and hang himself in the jungle 🙂 which is kind of brutal for Ron’s adventure games 🙂 … this story could expand a lot…

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### Author: ![Krampus](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/krampus/32/76_2.png) [@Krampus](https://forums.thimbleweedpark.com/u/Krampus)
#### Post date: [May 6, 2017, 1:33am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/17 "2017-05-06T01:33:43Z")

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i would let them get to the island in the middle of the game to expand on herman’s previous life.

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 6, 2017, 1:37am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/18 "2017-05-06T01:37:14Z")

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the true is …that Herman left the Monkey Island and went to Dinky Island. Those new guys would have to get there (as you said) long after Herman…and cannibals could be a tourist attraction… as usually, humans destroying the island with tourism…and thats why Herman left long time ago.

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### Author: ![Krampus](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/krampus/32/76_2.png) [@Krampus](https://forums.thimbleweedpark.com/u/Krampus)
#### Post date: [May 6, 2017, 1:41am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/19 "2017-05-06T01:41:30Z")

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A story about a young orfan child who wants to become a wild cowboy in a western movie style graphic adventure.  
“i want to be an outlaw” or cowboy should be one of the first phrases. interaction with ambicious rich entrepreneurs wanting to take over towns, gold diggers some of them with gold fever, sherif and deputy with a jail, saloon, indians with the chief “smelly foot” who must change his name for some reason, a cave or mine to explore, a tressure to find and lose, vandits, a train or a bank getting robbed, also you could get to control a horse as player (and as a character too).  
Btw, main char hates fireweapons for some reason, and this makes everything harder.

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### Author: ![patrik3dspacek](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/patrik3dspacek/32/16_2.png) [@patrik3dspacek](https://forums.thimbleweedpark.com/u/patrik3dspacek)
#### Post date: [May 6, 2017, 1:45am UTC](https://forums.thimbleweedpark.com/t/what-could-be-a-new-adventure-game-from-ron-gilbert/51/20 "2017-05-06T01:45:51Z")

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I think the problem with western is stereotype. Cowboys, Desert, Indians, all made by wood and rock. Its very limited era. It doesn’t take you far from that. Otherwise, it would have to be more like Cowboys & Aliens that brought up some scifi elements into it, or time machine.

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