# Will we get a new game from Ron Gilbert and Team in near future?

**URL:** <https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505>\
**Category:** General\
**Created:** [August 28, 2017, 5:23pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505 "2017-08-28T17:23:52Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 29, 2017, 2:40pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/41 "2017-08-29T14:40:47Z")

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The team could create a game which would be expanded by and by. Unlike Tales of MI, the episodes of this game could be interwoven - just like the consecutive parts in TWP or in MI 1 & 2 - so that the result of all upgrades would be as homogeneous as TWP or the SCUMM games are.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 2:41pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/42 "2017-08-29T14:41:14Z")

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> [@LowLevel](#):
>
> Really? I must have missed this statement. Did he say that before or after working for DoubleFine?

No, in the blog or here in the forum. AFAIR it was in a discussion about a/the MI IP? But maybe I’m remembering it wrong. 🙂

> [@LowLevel](#):
>
> …But with zombies! 🧟

Oh, yes! Only a game with zombies is a good game!

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 2:43pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/43 "2017-08-29T14:43:53Z")

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> [@BigRedButton](#):
>
> The team could create a game which would be expanded by and by. Unlike Tales of MI, the episodes of this game could be interwoven - just like the consecutive parts in TWP or in MI 1 & 2 - so that the result of all upgrades would be as homogeneous as TWP or the SCUMM games are.

That’s an interesting idea. You mean similar to the games of [Maniac Mansion Mania](http://www.maniac-mansion-mania.com/index.php/en/international.html)?

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [August 29, 2017, 2:53pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/44 "2017-08-29T14:53:00Z")

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> [@Someone](#):
>
> No, in the blog or here in the forum. AFAIR it was in a discussion about a/the MI IP? But maybe I’m remembering it wrong. 🙂

The reason why I would be a bit surprised to discover that Ron wouldn’t work (again) for a game company is that after leaving Double Fine he said:

> “I would love to do something again with Double Fine,”  
> “They were a wonderful group of people to work with. Super smart and super talented, and doing something down the road with them would be a fun idea. If that opportunity ever came up again I think it would be fun to do.”

[Source](http://www.eurogamer.net/articles/2013-03-12-ron-gilbert-on-why-he-left-double-fine).

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 2:57pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/45 "2017-08-29T14:57:34Z")

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> [@LowLevel](#):
>
> The reason why I would be a bit surprised to discover that Ron wouldn’t work (again) for a game company is that after leaving Double Fine he said:

Ah, Ok. Then I was wrong. 🙂

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [August 29, 2017, 2:59pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/46 "2017-08-29T14:59:31Z")

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Hey, I just had a brilliant idea! Double Fine could do again a multi-million Kickstarter campaign and they could just give that money to Ron!

Ron would know how to use 3 million dollars.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 3:04pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/47 "2017-08-29T15:04:17Z")

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> [@LowLevel](#):
>
> Hey, I just had a brilliant idea! Double Fine could do again a multi-million Kickstarter campaign and they could just give that money to Ron!

I don’t think that DF will get another 3 Million after Broken Age… 🙂 But if they say that they will give the money to Ron… Hm…

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [August 29, 2017, 3:19pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/48 "2017-08-29T15:19:02Z")

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> [@Someone](#):
>
> But if they say that they will give the money to Ron…

Exactly! It’s the best of both worlds: the wider visibility and marketing reach of Double Fine mixed with the solid reputation and delivery skills of Terrible Toybox!

We are in business. 🕶

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 3:22pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/49 "2017-08-29T15:22:00Z")

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Yes, a cooperation between DF and TT would be an interesting combination. 🙂 But hasn’t DF switched to his own crowdfunding platform?

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**Author:** ![LowLevel](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/lowlevel/32/48_2.png) [@LowLevel](https://forums.thimbleweedpark.com/u/LowLevel)\
**Post date:** [August 29, 2017, 3:32pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/50 "2017-08-29T15:32:51Z")

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> [@Someone](#):
>
> But hasn’t DF switched to his own crowdfunding platform?

Yes. That’s not necessarily a bad thing. Or they could use again Kickstarter just for this joint-venture.

Also, I have just discovered that “Fig Marketing”, the marketing service of the crowdfunding platform of Double Fine, has provided services to Terrible Toybox. [Source](https://www.fig.co/#fig-marketing).

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 3:35pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/51 "2017-08-29T15:35:21Z")

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> [@LowLevel](#):
>
> Also, I have just discovered that “Fig Marketing”, the marketing service of the crowdfunding platform of Double Fine, has provided services to Terrible Toybox. Source.

That’s interesting, thanks for the link!

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**Author:** ![Paul](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/paul/32/15080_2.png) [@Paul](https://forums.thimbleweedpark.com/u/Paul)\
**Post date:** [August 29, 2017, 6:31pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/52 "2017-08-29T18:31:31Z")

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I thought that Terrible Toybox was going to follow a general LucasArts model (that is similar to a lot of models)…

**Game 1: Thimbleweed Park… the equivilent of Maniac Mansion**

_Tasks for Game 1:_  
Gets the engine up and running (like SCUMM did)  
Starts to build the audience  
Starts to build the reputation of the company  
Has multiple characters  
Based on a cult concept (horror b-movies/detective-mystery)

**Game 2: ???.. equivilent of Monkey Island 1**

_Tasks for Game 2:_  
Builds on the engine developed for the first game  
Sells to existing audience for game 1, and builds on top of it  
Further solidifies and publicises the good reputation of the company  
Has one main hero, in a simple, satisfying hero’s journey story  
Based on a broader, more mainstream concept (pirates! zombies! wizards! aliens! magic! super heroes! etc!)

So Game 2 is like the first, but learns from it and improves on it… some things get more sophisticated (perhaps art, puzzle design, etc.), but in some ways it also gets simpler and more streamlined (maybe the story and UI, etc.).  
And Game 2 is like the breakthrough game for the company, or close to being the breakthrough (which may actually come in Game 3).

I’d say a classic Game 1 to Game 2 equivalent would be the Terminator 1 and 2 movies, where the first built the buzz with a smaller more cult audience, then the sequel built on it to make the experience more widely applicable.  
Or something like Resoivoir Dogs that was more cult, but built the audience, buzz, and reputation for Pulp Fiction to then have a bigger impact.

Then Game 3 could be the bigger, better sequel to the popular Game 2, where the characters/story are further developed.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 29, 2017, 9:20pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/53 "2017-08-29T21:20:30Z")

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> [@Someone](#):
>
> That’s an interesting idea. You mean similar to the games of Maniac Mansion Mania?

Similarly. Every episode from Maniac Mansion Mania or Tales of MI can be played separately, which makes those episodes feel less interwoven. But, I think that it would be important to force the player into playing the different episodes in the correct order, in order to tell a bigger story. You would have to start with the very first part of the game. Whenever a new part is published, the player would be able to load his saved game and continue to play it.  
This concept would allow the developers to release the game with a smaller budget and extend it by and by with the revenue.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 9:30pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/54 "2017-08-29T21:30:58Z")

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> [@BigRedButton](#):
>
> This concept would allow the developers to release the game with a smaller budget and extend it by and by with the revenue.

I like your idea, but what happens if the sales of episode 2 decrease? If the sales of episode 2 are too low, the developer wouldn’t be able to produce episode 3 - and the whole adventure wouldn’t be completed.

So I would prefer an approach used by TV series or Maniac Mansion Mania: Each episode tells a separate story, but they are still connected.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 29, 2017, 9:51pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/55 "2017-08-29T21:51:25Z")

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I presume that the tail would be pretty strong, thanks to these extensions - even though the game would sell worse at first, because the it would need to grow before it would be comparable with TWP.  
If the tail is unexpectedly too weak to develop more parts, the team can finish the story with a smaller upgrade containing an ending. For example the last part in MI 1 was also short (but nonetheless great).

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 29, 2017, 9:55pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/56 "2017-08-29T21:55:11Z")

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Do you have a time in mind, how long each part should be?

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [August 29, 2017, 10:02pm UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/57 "2017-08-29T22:02:12Z")

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However, the first part would need to be long enough to provide a promising prelude. I think that all subsequent parts wouldn’t need to have a minimal length, provided that the total game would end up with a reasonable total length.

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**Author:** ![Sushi](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/sushi/32/163_2.png) [@Sushi](https://forums.thimbleweedpark.com/u/Sushi)\
**Post date:** [August 30, 2017, 9:11am UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/58 "2017-08-30T09:11:48Z")

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> [@LowLevel](#):
>
> Ron would know how to use 3 million dollars.

3M = MI3(a)  
Q.E.D.

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**Author:** ![Sushi](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/sushi/32/163_2.png) [@Sushi](https://forums.thimbleweedpark.com/u/Sushi)\
**Post date:** [August 30, 2017, 9:50am UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/59 "2017-08-30T09:50:21Z")

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@Nor_Treblig and @benderete and you are actually agreeing. The literal interpretation might be different, but what you elaborate on is pretty according.

Yoda says “Do. Or do not. There is no try.” He never says it is wrong to try. He only says that there exists no such thing as an erasable, free try (like a save, try and reload in a game). Every action has consequences. Every non-action has too.  
You can try to achieve a goal but your confidence in the outcome could be low that you feel the need to add the word “try” to not lose face when things go south. But in the end you decide to either do or don’t. He never says you cannot give up either. He just encourages [Luke] to consider the consequences of his actions (or inactions).  
The same way Ron can’t _try_ to make another game or not. As soon as you decide to start, you invest time, money,… with an uncertain outcome. There is no restore point to go back to if after 6 months or more of pre-pre-production (pre-KS), it turns out no-one is interested in another classic point-and-click adventure game.  
If he decides to never make another, there will be thousands (millions?) of saddened fans. Consequences, I tell ya!

[Yoda and his fortune wookiee cookie wisdoms are trademarks owned by Lucasfilm/Disney]

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [August 30, 2017, 9:57am UTC](https://forums.thimbleweedpark.com/t/will-we-get-a-new-game-from-ron-gilbert-and-team-in-near-future/1505/60 "2017-08-30T09:57:22Z")

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> [@Sushi](#):
>
> There is no restore point to go back to if after 6 months or more of pre-pre-production (pre-KS), it turns out no-one is interested in another classic point-and-click adventure game.

That’s not true: If a Kickstarter fails, he maybe can develop the game sometime in the future. The work he invested in the pre-Kickstarter wouldn’t be wasted time (or “lost”). So he _can_ try to make a game.

And I don’t generally agree with you: Even if you try something and fail with it, it was worth the time due to many reasons: You had fun, you have learned something, you have made the base for something new, etc.

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