# Wishes for a Thimbleweed Park successor

**URL:** <https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103>\
**Category:** General\
**Created:** [September 6, 2018, 1:55pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103 "2018-09-06T13:55:23Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Winston\_Smith](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/winston_smith/32/8245_2.png) [@Winston\_Smith](https://forums.thimbleweedpark.com/u/Winston_Smith)\
**Post date:** [September 6, 2018, 1:55pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/1 "2018-09-06T13:55:23Z")

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If there is a successor to Thimbleweed Park, I think it would be great if the Adventure would use some more modern technology. I still remember the time of Monkey Island 1+2 very well. Both games were technically a real progress at that time. They weren’t “retro”, they were groundbreaking. But I’m also aware that this has a lot to do with money and that progress doesn’t come from nothing.

I think the E3 2017 Trailer of “The Last Night” is very impressive. [https://www.youtube.com/watch?v=pupdeq1MoVw](https://www.youtube.com/watch?v=pupdeq1MoVw) Optically pixel art, but equipped with modern effects and very opulent. I’m not an expert, but I suspect that this is not really pixel art, but modern 3D graphics with pixel art as textures.

I don’t know if some effects can be integrated into a future Terrible Toybox Adventure, but I wish it could.

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 6, 2018, 2:20pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/2 "2018-09-06T14:20:19Z")

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> [@Winston\_Smith](#):
>
> … but I suspect that this is not really pixel art, but modern 3D graphics with pixel art as textures.

Yup.

The question is: Would that work with the TWP graphics. 🙂 “The Last Night” is a very dark themed adventure. In comparison the colours of TWP are more “brighter” and comic like. I’m a little bit skeptic that “better” graphics would keep the charm of TWP.

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**Author:** ![stevenstarar](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/stevenstarar/32/57_2.png) [@stevenstarar](https://forums.thimbleweedpark.com/u/stevenstarar)\
**Post date:** [September 6, 2018, 4:02pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/3 "2018-09-06T16:02:33Z")

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Could make the whole game in 3D using a shader to turn it into pixelart:  
 ![](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/f/fe87186517161aeb1356485590a1eee9414d65f1.png)  
[http://initialsgames.com/main/?p=1360](http://initialsgames.com/main/?p=1360)

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**Author:** ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)\
**Post date:** [September 6, 2018, 4:08pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/4 "2018-09-06T16:08:10Z")

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> [@stevenstarar](#):
>
> Could make the whole game in 3D using a shader to turn it into pixelart:

Hm… I don’t like to say it, but … the results are looking ugly. And they remind me of the first 3D games we had in the 90s …

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 4:11pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/5 "2018-09-06T16:11:29Z")

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Yeah, pixely 3D textures have a strong mid 90s feel to them(or longer as HD era didn´t begin before the mid 00nds).

For some reason it hasn´t aged as well as the classic 2D look. I didn´t even like it back then as it seemed very “not there yet”.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 6, 2018, 4:33pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/6 "2018-09-06T16:33:36Z")

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Huh, I was more bothered by some of the weird 2D stuff in the old 3D games. It felt so out of place. I think [Terminal Velocity](https://www.gog.com/game/terminal_velocity) looks and plays about as good as it ever did.

Tomb Raider by contrast plays terribly — it was never _great_ but now it’s just plain awful — but it also looks just fine to me.

(Which isn’t to say that I like these fauxels — faux voxels, that is.)

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**Author:** ![Ema](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/ema/32/14101_2.png) [@Ema](https://forums.thimbleweedpark.com/u/Ema)\
**Post date:** [September 6, 2018, 6:37pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/7 "2018-09-06T18:37:16Z")

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> [@Someone](#):
>
> Hm… I don’t like to say it, but … the results are looking ugly. And they remind me of the first 3D games we had in the 90s …

uhm… I’m puzzled, since you gave a “like” but then you wrote a message in which you say “you don’t like”.  
Anyway, when I saw the first manga image I thought “wow, that’s beautiful, but that’s a still image. Probably it would look far worse in motion”.  
Actually, the animation of the guy with the baseball cap isn’t bad at all.  
No, let me rephrase: it’s good. I like it.

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 6, 2018, 6:45pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/8 "2018-09-06T18:45:17Z")

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I wish Ron would try another kickstarter, this time promising to innovate the genre (with his new UI and all). And asking for more realistic money this time. With the credibility given by his past deliveries, he might make it. If not, what’s there to lose?

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 6:51pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/9 "2018-09-06T18:51:36Z")

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> [@seguso](#):
>
> If not, what’s there to lose?

Time, money, house. Unimportant things.

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**Author:** ![seguso](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/seguso/32/1232_2.png) [@seguso](https://forums.thimbleweedpark.com/u/seguso)\
**Post date:** [September 6, 2018, 6:58pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/10 "2018-09-06T18:58:20Z")

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I admit I have no idea of how much it costs to organize a kickstarter. 4 months? But I see Ron has been building prototypes for the sake of experimentation for a year now. It doesn’t look like he can’t afford to lose 4 months on a kickstarter. I might have no idea what I’m talking about though 🙂

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**Author:** ![kaiman](https://avatars.discourse-cdn.com/v4/letter/k/a698b9/32.png) [@kaiman](https://forums.thimbleweedpark.com/u/kaiman)\
**Post date:** [September 6, 2018, 7:02pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/11 "2018-09-06T19:02:16Z")

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> [@Ema](#):
>
> No, let me rephrase: it’s good. I like it.

Me too. My first thought was “Wow! If I’d ever continue working on my 2D RPG, I could use that to render character sprites that fit right in!”.

Sure, if it was true pixel art, at that resolution you could make the facial expression much better, but at lower resolution it’s not bad at all.

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**Author:** ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)\
**Post date:** [September 6, 2018, 7:04pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/12 "2018-09-06T19:04:28Z")

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I think, it depends on whether you want to animate a cartoon character or a realistic human. Well, the above example of the Anime character seems to be post-processed - or even drawn by hand - as both pictures are not similar enough to be convincing. But, after all, the result depends on the algorithms you use.  
I guess Sam & Max may have looked interesting, if they had been animated via such a tool for a pixel-style adventure game. Keep in mind that such a technique has been used for many cartoon series over many many years.  
By the way, it reminds me of some Telltale adventure games, in which something like that was done in a higher resolution, in order to recreate a comic style (e. g. Borderlands and Batman). Compared to drawn animations, the motions look smoother. Maybe this would look more appealing to people who hardly ever played any 2D adventure games. Take a look at Prince of Persia from 1989, which became famous for its smooth animations that were made possible by Rotoscoping, which is quite similar to the technique mentioned above.  
If the room screens are still classic pixel-art, the effort might not be too huge for an indie game, I guess, unless the licensing costs for the required software were exaggerated. I assume that the lack of experience with this technique would be the biggest disadvantage, if Ron and Gary were about to do something like that for their next game.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 6, 2018, 7:14pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/13 "2018-09-06T19:14:56Z")

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> [@seguso](#):
>
> But I see Ron has been building prototypes for the sake of experimentation for a year now. It doesn’t look like he can’t afford to lose 4 months on a kickstarter. I might have no idea what I’m talking about though 🙂

Poor guy, can’t even have some fun at night without people jumping on him. 🙂

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 7:27pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/14 "2018-09-06T19:27:24Z")

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> [@Frenzie](#):
>
> Poor guy, can’t even have some fun at night without people jumping on him. 🙂

You´d think he was one of those Super Mario Fungises.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 6, 2018, 7:28pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/15 "2018-09-06T19:28:50Z")

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> [@milanfahrnholz](#):
>
> Super Mario Fungises.

Also grammatically incorrect. 😃

I always thought they weren’t having fun so much as being brutally oppressed by the evil Princess Toadstool.

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 7:30pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/16 "2018-09-06T19:30:13Z")

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> [@Frenzie](#):
>
> Also grammatically incorrect.

Can´t even be bothered to summon Rainier Wolfcastle for this one.

> [@Frenzie](#):
>
> I always thought they weren’t having fun so much as being brutally oppressed by the evil Princess Toadstool.

That´s one way to look at it.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 6, 2018, 7:31pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/17 "2018-09-06T19:31:15Z")

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> [@milanfahrnholz](#):
>
> Can´t even be bothered to summon Rainier Wolfcastle for this one.

Hey, you reap what you sow! 😃

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 7:32pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/18 "2018-09-06T19:32:06Z")

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> [@Frenzie](#):
>
> Hey, you reap what you sow! 😃

And that would call for a Captain Picard, but I´m just tired now.

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**Author:** ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)\
**Post date:** [September 6, 2018, 7:34pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/19 "2018-09-06T19:34:28Z")

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Act like it’s 2010: make a facepalm selfie. 😃

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**Author:** ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)\
**Post date:** [September 6, 2018, 7:36pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/20 "2018-09-06T19:36:23Z")

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I found a Palm Face!

 ![grafik](https://canada1.discourse-cdn.com/flex030/uploads/thimbleweedpark/original/2X/a/afc251db22e4557d25395bcdde13e3552a3ee9b3.jpeg)

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