# Wishes for a Thimbleweed Park successor

**URL:** https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103
**Category:** General
**Created:** [September 6, 2018, 1:55pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103 "2018-09-06T13:55:23Z")
**Posts on this page:** 20
**Page:** 2

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [September 6, 2018, 8:28pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/21 "2018-09-06T20:28:59Z")

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> [@Ema](#):
>
> uhm… I’m puzzled, since you gave a “like” but then you wrote a message in which you say “you don’t like”.

That’s intentionally. 🙂 I gave the “like” for the link and the idea - it isn’t bad per se as you can see in the picture with the girl. But I don’t like the results of the tutorial and the “3D pixel art in motion”.

> [@seguso](#):
>
> But I see Ron has been building prototypes for the sake of experimentation for a year now.

But we don’t know what he is doing else. For example we don’t know if he is doing some contract work or having a “real” job …

> [@BigRedButton](#):
>
> I guess Sam & Max may have looked interesting, if they had been animated via such a tool for a pixel-style adventure game.

You can see similar results in the (original) Full Throttle: For example the bike is a “pixelated” 3D model.

> [@BigRedButton](#):
>
> Keep in mind that such a technique has been used for many cartoon series over many many years.

You mean the cell-shading technique? But that’s a different beast. 🙂

> [@BigRedButton](#):
>
> … Rotoscoping, which is quite similar to the technique mentioned above.

Not really. 🙂 With rotoscoping you “redraw” real people. Each frame is hand-drawn. With a 3D model that’s not the case.

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [September 6, 2018, 8:32pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/22 "2018-09-06T20:32:13Z")

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> [@Someone](#):
>
> Not really. 🙂 With rotoscoping you “redraw” real people. Each frame is hand-drawn. With a 3D model that’s not the case.

Yeah, with A Scanner Darkly the term somehow has come back and people are using it wrong since that isn´t even real rotoscoping but a digital technique related to it. Lord Of The Rings (1978) and Fire And Ice THAT is rotoscoping.

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [September 6, 2018, 8:34pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/23 "2018-09-06T20:34:46Z")

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Or The Last Express:

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### Author: ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)
#### Post date: [September 6, 2018, 8:58pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/24 "2018-09-06T20:58:52Z")

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> [@Someone](#):
>
> Or The Last Express:

Didn’t you post a video of the actors yesterday or something? \>\_\>

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [September 6, 2018, 9:00pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/25 "2018-09-06T21:00:50Z")

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> [@Frenzie](#):
>
> Didn’t you post a video of the actors yesterday or something? \>\_\>

Several month ago. 🙂 You should find them somewhere in this forum …

/edit: Ah, here we go:

> [@Awesome backstage photos of "The Last Express"](https://forums.thimbleweedpark.com/t/awesome-backstage-photos-of-the-last-express/2034):
>
> I have discovered some backstage photos of “[The Last Express](http://store.steampowered.com/app/252710/The_Last_Express_Gold_Edition/)”. While I don’t like the game very much, its unique visual style has always interested me and I wanted to share them with you. If you don’t know this adventure game, here is how it looks: In order to create this visual style, which used [rotoscoping](https://en.wikipedia.org/wiki/Rotoscoping) techniques and live actors, the makeup and clothing had to be designed to create great contrasts and to highlight some important lines, so that the graphics artists could disting…

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### Author: ![Frenzie](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/frenzie/32/4416_2.png) [@Frenzie](https://forums.thimbleweedpark.com/u/Frenzie)
#### Post date: [September 6, 2018, 9:02pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/26 "2018-09-06T21:02:35Z")

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> [@Someone](#):
>
> Several month ago. 🙂

Discourse keeps tricking me into reading old topics when I reach the bottom of one.

I mean, I read 'em 'cause I think they’re interesting but it can get confusing.

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### Author: ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)
#### Post date: [September 6, 2018, 9:08pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/27 "2018-09-06T21:08:01Z")

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> [@Someone](#):
>
> You mean the cell-shading technique? But that’s a different beast. 🙂

Well, maybe it’s something different, but it appears very similar to me. However the [examples on Wikipedia](https://en.wikipedia.org/wiki/Cel_shading) look great and might be a good choice for a cartoonish adventure game, even in low-res.

> [@Someone](#):
>
> Not really. 🙂 With rotoscoping you “redraw” real people. Each frame is hand-drawn. With a 3D model that’s not the case.

After all, a stylized 2D frame is created based on a frame from a 3D scenery. That’s the similarity I meant.

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [September 6, 2018, 9:11pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/28 "2018-09-06T21:11:11Z")

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> [@BigRedButton](#):
>
> However the [examples on Wikipedia](https://en.wikipedia.org/wiki/Cel_shading) look great and might be a good choice for a cartoonish adventure game, even in low-res.

Indeed. But you have to differ between a cartoon style in (high resolution) or a “pixelated” look. (I don’t like the latter one.)

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### Author: ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)
#### Post date: [September 6, 2018, 9:14pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/29 "2018-09-06T21:14:32Z")

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> [@Someone](#):
>
> I don’t like the latter one.

In my opinion, it depends on how you use this tool. I think, in Full Throttle, the motorcycle looks fine, for example.

> [@Someone](#):
>
> But you have to differ between a cartoon style in (high resolution) or a “pixelated” look.

DotT and Sam & Max were both cartoon and pixelated. And I liked the style.

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### Author: ![Someone](https://avatars.discourse-cdn.com/v4/letter/s/b77776/32.png) [@Someone](https://forums.thimbleweedpark.com/u/Someone)
#### Post date: [September 6, 2018, 9:16pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/30 "2018-09-06T21:16:12Z")

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> [@BigRedButton](#):
>
> I think, in Full Throttle, the motorcycle looks fine, for example.

Dunno. You can see that it won’t fit to the hand drawn elements and that it is a 3D model.

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### Author: ![BigRedButton](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/bigredbutton/32/212_2.png) [@BigRedButton](https://forums.thimbleweedpark.com/u/BigRedButton)
#### Post date: [September 6, 2018, 9:23pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/31 "2018-09-06T21:23:55Z")

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As somebody wrote above already, 3D graphics were in their infancy back then. When I look back at which graphics I liked most in adventure games, MI 1 comes into my mind - no game with 3D graphics. But, I am open-minded for more recent techniques and styles, if the game designers know what they are doing.  
In Full Throttle, 3D animations made the motorcycles appear to be more dynamic, as opposed to hand-drawn animation, while the hand-drawn contents might not have looked appealing, if they had been created the same way.

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### Author: ![Winston\_Smith](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/winston_smith/32/8245_2.png) [@Winston\_Smith](https://forums.thimbleweedpark.com/u/Winston_Smith)
#### Post date: [February 23, 2019, 2:47pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/32 "2019-02-23T14:47:02Z")

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Are there any hints or rumours about a follow-up project by Ron Gilbert?

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [February 23, 2019, 3:03pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/33 "2019-02-23T15:03:10Z")

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Currently he´s working on some sort of top down RPG. I just looked if I could find some links about it, but I couldn´t find anything(there´s nothing concrete about it anyway).

In any case it won´t be anything like TwP at all.

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### Author: ![yrface](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/yrface/32/11793_2.png) [@yrface](https://forums.thimbleweedpark.com/u/yrface)
#### Post date: [February 24, 2019, 2:18am UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/34 "2019-02-24T02:18:59Z")

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> [@Winston\_Smith](#):
>
> Are there any hints or rumours about a follow-up project by Ron Gilbert?

About a year ago he posted this on his blog: [Grumpy Gamer - A Little Something](https://grumpygamer.com/a_little_something)

Not sure if that was just a fun prototype, or something he is continuing to develop.

What’s funny is that someone on wikipedia claimed Ron’s next game is called “A Little Something”, when clearly that was just an off the cuff title of the blog entry.

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [February 24, 2019, 2:24am UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/35 "2019-02-24T02:24:06Z")

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> [@yrface](#):
>
> What’s funny is that someone on wikipedia claimed Ron’s next game is called “A Little Something”, when clearly that was just an off the cuff title of the blog entry.

That´d better not give him any ideas he might run with. Remember what happened to the specks of dust or the mansion mansion?

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### Author: ![yrface](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/yrface/32/11793_2.png) [@yrface](https://forums.thimbleweedpark.com/u/yrface)
#### Post date: [February 24, 2019, 2:28am UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/36 "2019-02-24T02:28:21Z")

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> [@milanfahrnholz](#):
>
> That´d better not give him any ideas he might run with.

This is true, there is a history of that. Remember the story of GUY-BRUSH?

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [February 24, 2019, 2:32am UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/37 "2019-02-24T02:32:29Z")

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Oh yeah! He keeps saying not to get used to temp stuff. But then like at the end of TwP it becomes part of the plot! 😲

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### Author: ![nihilquest](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/nihilquest/32/645_2.png) [@nihilquest](https://forums.thimbleweedpark.com/u/nihilquest)
#### Post date: [February 24, 2019, 9:08pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/38 "2019-02-24T21:08:09Z")

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I must say I loved the look and feel of the temp art. As much as I like TWP graphics, I wouldn’t mind this style at all in a game from Ron (or someone else who I know will deliver a good story).

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### Author: ![milanfahrnholz](https://avatars.discourse-cdn.com/v4/letter/m/cab0a1/32.png) [@milanfahrnholz](https://forums.thimbleweedpark.com/u/milanfahrnholz)
#### Post date: [February 24, 2019, 9:34pm UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/39 "2019-02-24T21:34:51Z")

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Agreed, I´d play a game like this instantly. If it´s cheaper to do, all the better!

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### Author: ![Matt](https://yyz2.discourse-cdn.com/flex030/user_avatar/forums.thimbleweedpark.com/matt/32/197_2.png) [@Matt](https://forums.thimbleweedpark.com/u/Matt)
#### Post date: [February 25, 2019, 2:00am UTC](https://forums.thimbleweedpark.com/t/wishes-for-a-thimbleweed-park-successor/3103/40 "2019-02-25T02:00:21Z")

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> [@yrface](#):
>
> Ron’s next game is called “A Little Something”

Pretty sure it’s called “Bobo and Fletcher”

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