Not at all. They are better games. But it’s not LucasArts. Even within LucasArts, i value much less those that were not by Ron Gilbert. The only exception is Zak. In particular, I often find combining two objects boring, unless it’s designed by Gilbert.
And this is not by chance: he has rules like “if a puzzle does not inform you about the story or the characters, drop it”. Even what’s interesting can be defined by rules. (Fascinating)
I think it is mostly because of nostalgia. Case in point: I didn’t play many LucasFilms games when I was young, and I don’t have the same affinity to them as many of you do. Consequently, some of the games I would consider best are not from the LucasFilms canon.
Also, I played The Secret Of Monkey Island for the first time as an adult a couple of years ago, and although I really liked it and thought it was very well done, I hardly consider it my favorite. (Yeah, sacrilege, I know.)
You can say that this is purely my subjective opinion (and it is), but so is your comment.
Thimbleweed Park comes for me very close being a perfect adventure game. I thought about it if it could replace my all-time favourite Zak McKracken but I came to the conclusion it’s not just nostalgia why it keeps my number one. For instance one thing I love about Zak is that you can fail and have to plan your next playthrough better.
Sorry, the master in looking back into the logs it’s you… I can’t recall: which version didi you play first? Which one is your favorite? I remember there was a declared fan of the FM-Towns version in here, was that you?
I played EGA first and I love its graphics. It’s crazy what they’ve managed to do with this strange EGA colour palette and how they added lighting. e.g.:
No, that wasn’t me. I don’t like that they’ve changed the kazoo tune and I just like EGA graphics best. But who knows, if I had played the first version (C64 graphics) before EGA it may have been different.
The first version that I had played (of Zak McKracken And The Alien Mindbenders) was on C64.
But my preference is for the EGA version, it’s more beautiful with less colours compared to the FM-towns version.
Ah, OK, so it was still implanted on your child’s psyche.
I was wondering because it’s not typical for someone who grew up with a hi-res version of a game to actually prefer a lower-res version they discovered as an adult.
That’s more of an observation than a rule. One can totally learn to appreciate the limitations of the past.
I didnt play Riven, Zork Grand Inquisitor, King’s Quest VI: Heir Today, Gone Tomorrow, Still Life and I deeply disagree with the list :).
For one, I really wanted to love Grim Fandango but I just can’t. I don’t know it’s just boring to play. And it’s very childish even though it pretends it isn’t, hmf.
Of course I’m biased but I couldn’t leave out most LF/LA titles and Larry (at least one should fit in). Portal 2 is totally out of genre. It can’t be taken seriously.
I agree but I would add, the design is often bad. I played this recently and found some puzzles to be horribile and walking back and forth through dozens of empty, useless locations was mind numbing.