The German version of Monkey Island 2 came on 6 disks (5,25 inch). AFAIR this was the “record” regarding the number of disks of the PC versions. The all-time-LucasArts-disk-record should be the Amiga version of Indy FoA with 11 disks.
If you want to know the adventure game with the highest number of disks, you should have a look at the Sierra games, especially King’s Quest.
The reason they chose such (for Lucasfilm) totally unrealistic high disk number was so no one could ever think it’s real and call the help line out of frustration…
I’m sure I’ll like a lot more when I get to play it (hopefully tonight). The voice acting jumped out at me when I saw the Steam page video clips, but so did the art style, animations, and the old familiar 9-verb interface (which I can’t decide if I love or hate).
While I haven´t read the book (only saw two of the movie versions) there was a cartoon adaptation in the late 80s that I saw as a kid which is said to be most faithful to the original story. And that one would seem to lend itself great to be made into an adventure game, because it´s full of puzzles, characters discovering secret passages, traversing mazes, having to avoid traps etc etc.
Yes, replying to myself - I apologize to everyone else for that. I just wanted to point out that the developer of Yorkshire Gibbins (Stairfall) has made their Verb School tutorial available as a free on-line web-app, so you can check it out and decide if it convinces you to go out and purchase Yorkshire Gubbins. I recommend checking it out: