Open beta testing

Lenovo Yoga 730 running Solus. GPU is “Mesa Intel UHD Graphics 620”. It wasn’t installed on my laptop yet so I don’t think I tried it under Proton before. Window pops up for a split second and then segfaults immediately. If I run it on the commandline, the output is just:

[19:47:17] RELEASE
[19:47:17] RELEASE FINAL
Segmentation fault

If I run it under GDB, I get this stacktrace:
#0 0x00007fffdefdb291 in ?? () from /usr/lib/libEGL_mesa.so.0
#1 0x00007fffdefc686f in ?? () from /usr/lib/libEGL_mesa.so.0
#2 0x0000000000739d64 in ZLOpenGLRenderTargetCreateEGLSurface ()
#3 0x00000000004a63c6 in GGGraphicsRenderer::attachToWindow(SDL_Window*) ()
#4 0x00000000004a6469 in GGGraphicsRenderer::Init(SDL_Window*, int) ()
#5 0x00000000004a4793 in GGGraphics::Initialize(char const*, int, SDL_Window*, int) ()
#6 0x000000000055a1e1 in GGSDLApp::createCanvas(GGPoint, GGPoint, GGPoint, unsigned int) ()
#7 0x000000000041cbe5 in GameApp::initWithOptions(GGDictionary*) ()
#8 0x000000000055c638 in GGSDLApp::initMain(int, char**) ()
#9 0x000000000040b7e9 in main ()

Let me know if there’s any other info that could help!