Official Thimbleweed Park Forums

Animated Podcasts


I’m perfectly aware of everything you write, and I agree. I don’t find it boring, in English it’s not easy to find the right nuance in order not to be misunderstood.

In italian I wouldn’t have said “to make it less boring”, but “per renderlo più movimentato”. Same concept, different feelings.

I endorsed yet for the transcript. They are faster and less distracting for me.
But I also said that videos with captions are a good occasion for me to improve listening comprehension.
Images are just an added value.
Anyway, I know that my idea would be impossible since time consuming.


An example with the Back to the Future clocks, with different colors of the text for each speaker, with location. They show date and time when the podcast originally aired.

Also in the radio station speakers could seat and show only the upper half of the body (easy to complete).

This picture is also accidentally nice for the characters staring at their creators (when they will be there ) trough the glass.

To emphasize the current speaker, as besmaller asked, the three (exceptionally four) spotlights could be used. When a speaker talks, the spotlight above him becomes brighter.

The Fan Game - Back to the Future Part III: Timeline of Monkey Island

It’s not a bad idea. Though, the items on the console (and possibly the crack in the window as well) would have to be removed. Elsewise, the faces would be partially covered by them.

By the way, I partially agree with @Gffp that a split screen would be better, because they occasionally talked about their different locations during the podcasts. But the selection (or creation) of appropriate room screens would be difficult. Also, Ron has moved in between. Would we really like to use different screens for different podcasts, depending on who was where at that time?


Also wasn´t there at least one occasion where he was interrupted by the dog? Would that have to be included somehow, too?


Aha! To make it more interesting. Or more captivating.


I can get you layered version of those rooms if you need, just DM me.


Yes. In the podcast Ron played the elevator music during his absence.

You can show a simple text card with “Program interrupted” or something similar while the elevator music plays. Something like this:


Good old days…

The sound was less pleasant, though…


I would like to create an interruption screen featuring Spiffy.


I like your idea very much.

I wouldn’t dislike seeing them in the broken radio booth, even if the cracks might partially cover their faces. I like the idea of putting them in the decadent Thimbleweed Park.

But we could just test a few different things and see what looks better.


Wow, seems what started out as “Text Versions of Podcasts” somehow turned into kinda the complete opposite. I´m liking this a lot! :+1:


Yep! Keep the momentum going, people!

(this thread is about to become the longest ever)


What´s the current record?


259 replies in “The “Death of Adventure Games””.

The topic about the alleged death of the genre will be surpassed by an extremely lively discussion and enthusiastic activity!


But there’s someone who’s able to assemble these proposals into a coherent picture?
For my (very little) skills with image editing, let me know if I can do something.


Well, I guess that it would be quite feasible with the layered version of the radio station. Are we able to overlay everything with the transparent blueish window glass there?
I still think that we should rearrange some items on the console, if we really decide for the radio station. In my opinion, the lever is wasting too much space, if there are three or four people in the studio. Also, everyone ought to have an own microphone.

Moreover, I think that the audience should not stand as near in front of the window, because it would make the audience in the foreground more eye-catching than the people in the studio. This is actually a disadvantage of the radio station, because the people in the studio are pretty much in the background - in contrast to the Diner, where the audience would be in the background, looking in our direction.


Ron has provided the layered images from the Radio Studio (thank you, Ron!), so I hope to include some initial background using this for the next demo. It will take some time to put this all together, but I think it will be worth it.

It’s nice and very helpful to hear all these creative ideas. Based on my current availability for this project (an hour or two a night at best), some of the ideas are impractical, but perhaps can be added in the (distant) future. Remember that my personal goal for this project was a fully automated flow, where I would just provide the script the the podcast number, and it would use only the:

  • Original podcast mp3
  • The transcripts from Sushi (with help from the YouTube captioning and additional scripts from Sushi and myself)
  • Rhubarb lip-sync data (automatically created by above 2 inputs, with some scripts)
  • The character spritesheets (provided by Ron, with some effort to locate appropriate images within the sheets and extract them)
  • Background image (provided by Ron, also will effort to pull layered components and assemble them onto the image)

With this only this info, the script would fully automate the animation (no special case code for specific podcasts). So theoretically, if I get the script working well for a single podcast, it will then work automatically the 66 other podcasts with no changes needed.


This sounds like a cool idea (changing the image in some way like this for this sort of ‘intermission’ segment). If the manual transcript annotations would add a ‘script’ item to indicate the intermission start time in some standard format, this could be done in the podcast_animate script automatically. I seem to remember something like this happening in more than 1 podcast, which would make this feature even more worthwhile.


Rhubarb isn’t able to detect the music in a MP3?


No. Not a music detector. In fact the intro music seems to confuse it (as I mentioned in an earlier post) causing some problems.

If anyone knows of a “music detector” type of program I could run on the podcast, to output time stamps for when music starts and stops, it would actually really help.