But (spoiler alert,) they did use a lot of those assets in the wireframe world in the final game…
Except the inventory icons. They are still not final and subject to change in any possible future update!
Hm, we could call this a board variant of a platformer or maybe even metroidvania. Also who doesn’t love mazes!
Though the mechanic of changing the maze with shifting columns is neat, the side-scrolling aspect is missing.
Not sure about the Mega Man game but the others listed above seem to have proper side-scroller mechanics, like unfolding the world slice by slice.
I have seen a gameplay video of the Shovel Knight board game. It starts with a side scrolling part and then ends with a boss fight. It looks quite fun. You have jumping involved and a lot of the in-game items. When you die you lose half of your money which can be later collected, it’s quite true to the original.
We’ve just bought Labyrinth the card game to give away to some younger relative, but I am actually thinking of getting a copy for myself . I’ve also had the original since I was a kid, but as I won a lot, nobody likes playing that one anymore …
They had planned an expansion called LaCluck’s Revenge with a boss called: LaCluck - Ghost Pirate Chicken Lord. She has a drumstick peg leg. And a ghost pirate crew.
Oh, very interesting! Art-style is DOTT-like (including car intro) and there is even an Indy3 catacombs section and a Full Throttle stock car racing minigame!
That looks pretty cool. Reminds me of this board game I used to have in the 80’s:
It was really fun. The little treasure chests actually open and have little paper pictures of cobwebs or gold, or shirts that say “I found a treasure chest and all I got was this lousy T-shirt”…