Has the team considered implementing pointer controls for use when the game is being played with separated Joy-Cons?
This method of control works very similarly to a Wii Remote and Nunchuck, but it uses gyroscope controls as opposed to an infrared sensor bar. Games such as World of Goo have been ported to the Switch using this, and from what I’ve heard it works very well. It could allow for a level of precise control similar to the touch screen when the console is un-docked, and it worked well for the Wii ports of Telltale’s point and click adventure games.
Understandable if it’s too late to consider this, but I think it would work very nicely for this game.