I’d like to work for Ron & Co., unfortunately I can’t afford a full-time job at the moment (I already have one).
For sure, for an occasionally collaboration, like I did in the past, you can count on me, too.
This applies also to me last year I was struggling with a job that was going nowhere. Now I have a new job which I love and fought hard to get, but… well, we’re talking my childhood dream here, so I had to at least try, then we’ll see. I’m probably not getting an offer either, so problem solved
Imagine if Guga ends up participating in the design and having his own personal Monkey Wrench puzzle in the game, for which he will be insulted for the next twenty years…
Agreed, the minor shitstorm he got for making a game about suicide hasn´t been enough, yet. You can´t consider yourself a true game dev before the wrath of the audience has really crushed you. Only then you can claim that you´ve made it!
I guess, if one of your hobbies becomes your own job, your point of view might shift somehow. This might not necessarily come along with a huge disenchantment, but I think, if you have been involved, you will never experience the final game the way you would have done as an ordinary consumer.
I remember, back when he sold his company to Disney, George Lucas told that he was looking forward to watch the next Star Wars movies with the eyes of a usual moviegoer. And I understood him.
Depends. I, for myself, would enjoy creating a/the game much more than playing it.
Beside that, I enjoy things that I created in the same way as the things other created. Sometimes I need some distance after the creation and re-playing/reading/looking/hearing, but I still enjoyed it much.