Played Snapdragon, which took about 30 minutes to complete. Nice to look at, but more an experience than a game.
Started Irony Curtain, and I have to say it’s another prime example of how to not design a point & click adventure game. Mostly everything the player has to do feels so disconnected from what is actually going on, it’s sad. And there is a lot going on, masterfully captured in the game’s glorious 2D, highly detailed cartoon art style!
Less focus on the visuals in favour of better writing and puzzle design would have gone a long way.