That´s it, I´m blind! I´m getting a dog first thing in morning!
Yet it dwarfs in comparison to everything else that comes later in game, ie The Will, Franklins plotline and the whole getting into the Factory/AI part. Literally the only part about the murder that took me a while was the whole thing with the blood, you find exactly one third what you need to solve the murder in the drawers of the police station! And one thing you already have before you even get there… I just don´t see how solving the murder could have been such a big deal, but okay…
I think it´s funny that the point you´re trying to make is that no one can know about all these Twin Peaks and X-Files relations when the very starting point was the person who started this thread mentioned exactly those two shows!
It just wasn´t the game I bought. I thought it was more a Twin Peaks for X-Files comedy murder mystery kinda thing. But it was just…something else.
So in practice nobody who buys this game wouldn´t be able to know these things, what I have to take from this is proabably that I´d have to agree with you that this seems to mean that most people don´t know these influences enough, to be able to tell how on the mark it actually is.
But in the end the argument I don´t get the least is. “The makers of this piece of fiction have conciously taken me on the wrong path and deceived me and played with my expectations”.
Why has this to be a weakness in general? You may not like it, or get the same level of joy out of it as everyone else but why should this be wrong in principle?