I just want to say, I absolutely LOVE the TWP ending. MI2 gives me chills how it slowly builds and releases to the forth-wall breaking finish, but this takes that to a whole new level. It reminds me of all the amazing minimalism art that impacts it’s climax by building on relative themes and destroying everything with it’s jarring minimalism.
The whole buildup through out the game is just amazing, everytime the dark ambient sound plays, I’m given a thrill that I only get with incredible directors such as Hitchcock and Lynch. The spine-tingling last chapter brings a tear to my eye with it’s cinematic beauty, just as I get from halfway into Vertigo and the forth-wall is broken as she looks into the camera and the whole movies plot is turned on it’s head, the last episode of Twin Peaks Season 2, the “Maddy” episode of TP with the most horrifying death ever put to film, thanks to it’s unsettling soundtrack and direction style, the ending of Psycho or even the last episode of the new Twin Peak series.
It’s incredibly disappointing the majority of players don’t understand what incredible vision and direction Ron had with this last chapter (I get creep-chills everytime Chuck cries from help at occasional random times through the monitors!) and I consider it absolutely up at the top of my favorite endings in cinema, not even games because I can’t think of any games that compare to this besides Monkey Island 2.
I’d love if we could keep this thread to just fans of the ending, without rationalising why we could have liked it more or why we dislike it, I think there’s plenty of places on the internet for that already. I just want @RonGilbert to know how much it means to me and how choked-up emotionally and artistically I get from this incredible piece of art.