Tough one. It’s either the cemetery (the landscape is awesome, slightly reminiscent of Tuscany, and it oozes atmosphere) or inside Mme Morena’s store (because what can be more cosy than a well-stocked book shelf!).
Not so sure about the soundtrack; it’s been a while and I have no ear for music anyway.
My favorite is probably Delores’s Room… It has a Commodore 64! Plus there is plenty to explore on the bookshelves, and I quite liked the melancholy Mansion Mansion music.
Let’s suppose that for you, as an experienced adventure game player, it took only 15 hours to complete all the other puzzles of all the other rooms in the game. That means you spent about 135 hours on the crime scene. That was a really well hidden beeping chainsaw
The outside are masterfully drawn by Mark J. Ferrari. I love the feeling of nature taking slowly possess of a quasi-skeleton of industrial archeology, in the form of those blue flowers. When I saw that image for the first time on the blog, I knew I had to back this game. There’s enough room for puzzles too there, but in that particular room no one was placed.
I also liked that it’s there that all the pathos about this unsustainable, strange and sad world eventually comes to an end.
I also liked the forest (van included), which reminded me of The Secret of Monkey Island. And the warm toned rooms like the Thimbleweed Nickel.
I still remember walking through the town for the first time and walking past the diner, the neon sign buzzing away, and just knew this game was going to be great fun