Most experienced coders know how to analyze other people’s code to understand how it needs to be modified to fit their specific needs while less experienced coders adopt a trial-and-error modifying approach, until the output is acceptable to them. In both cases, the coder saves a lot of time.
Well, in my case it’s a free game, but it has 1) ads 2) an in-app purchase that lets you add a new room with more puzzles, so… it is self promotion. But it’s not for my game, I’m curious about other fan’s games since I read in another topic that quite a few forum members had made their own small game or demo
For a first go-round at game design I’m writing and programming a text adventure with a close friend.
Difficulty: we’re going to run the entire thing on a Parallax Propeller with 32KB memory and build an arcade-style cabinet for it. I guess you could say I’m interested in doing it the way it was done before I was born (1986).
The VGA driver takes up about 1/3rd of the available memory, but we can probably get that down some more.
Cool, I’ll take a look at it. I’ll begin working shortly on my own engine, I’ll take inspiration or, if it suits my needs, I’ll directly work on yours. But as I already said, I’m a programmer, so I really want to build my own. I’d share the one I used for my own game (heck - here’s the link: Kill Yourself ) but 1) it’s not cross-platform, android only 2) it’s awful, it was never meant to be shared 3) it’s not a real engine, rather a library, so it’s of no help for non-coders.
Actually, it looks like this was my “bad”, for resurrecting an old thread - sorry all!
But THANK YOU very much for making this play-through video (you are the first - for this SCUMM-8 game anyway…)
Why? Did you find a bug (couldn’t see one in the video)
I tested it myself (back when I uploaded it last year), and it seemed to work ok.
Unfortunately, the site you played it on (Lexeloffle BBS) - isn’t the best place to play SCUMM-8 games, because the “player” doesn’t do things like: hide the system mouse cursor, or allow right-clicks properly.
Either way, if you are anyone are at all interested in other “mini” SCUMM-like Point+Click adventure games, feel free to check out my website for more.
(I hope it’s ok to put that link here - please let me know if not!)