Official Thimbleweed Park Forums

Home-brew Tools


#41

Cool, I’ll take a look at it. I’ll begin working shortly on my own engine, I’ll take inspiration :stuck_out_tongue: or, if it suits my needs, I’ll directly work on yours. But as I already said, I’m a programmer, so I really want to build my own. I’d share the one I used for my own game (heck - here’s the link: Kill Yourself ) but 1) it’s not cross-platform, android only 2) it’s awful, it was never meant to be shared 3) it’s not a real engine, rather a library, so it’s of no help for non-coders.


The Darkside Detective
#42

That’s not true, I found it very hilarious!


#43

It looks hilarious, wish I had access to Android so I could play it.


#44

I was talking about the engine, not the game :stuck_out_tongue:


#45

The open source adventure game engine SLUDGE was imported to ScummVM and works on Windows, Mac OS and Linux (and probably others).


#46

Hehe, that video of the game is hilarious!


#47

I played your game, and found it funny!


#48

Oops, missed this one (I really do need to hang out here more often)
Thank you for mentioning/sharing my project! :smiley: :+1:


#49

Sorry to do some grave digging but if anyone’s too lazy to play it themselves @Someone got me into streaming some stuff. :stuck_out_tongue: I’m not sure if my laptop mic is up to snuff but oh well.

Did you do any playtesting?


#50

Actually, it looks like this was my “bad”, for resurrecting an old thread - sorry all! :innocent:

But THANK YOU very much for making this play-through video
(you are the first - for this SCUMM-8 game anyway…)

Why? Did you find a bug (couldn’t see one in the video) :face_with_raised_eyebrow:
I tested it myself (back when I uploaded it last year), and it seemed to work ok.
Unfortunately, the site you played it on (Lexeloffle BBS) - isn’t the best place to play SCUMM-8 games, because the “player” doesn’t do things like: hide the system mouse cursor, or allow right-clicks properly.

Either way, if you are anyone are at all interested in other “mini” SCUMM-like Point+Click adventure games, feel free to check out my website for more.
(I hope it’s ok to put that link here - please let me know if not!)

Thanks again @Frenzie - much appreciated! :blush:


#51

Haha no, I mean that if you’ve only ever tried it yourself it might be really interesting for you to see! :slight_smile:

Heck yeah!

Edit: figured I might as well record playing with the other one. :wink:

Edit 2: oh, my UHD (“4k”) experiment failed, presumably due to insufficient upload bandwidth.

Anyhow, I played the final (?) one too.

@tasse-tee You might like Nushi’s appearance at the end.


#52

Awww, did poor Nushi get spooked by the scary man in the mask? :scream_cat:
I like the eerie atmosphere of the game, especially the use of the sound effects.


#53

Are you talking about when my petting her caused a bulk of fur, so I picked it up which upset her?


#54

No, it just looked like you were picking her up at the end to reassure her that everything was ok :grin:


#55

lol no, she wasn’t watching my screen :stuck_out_tongue:


#56

Wow, you played them all?! Didn’t expect that! :astonished:
Thanks for sharing your play-throughs.
Looks like you got your streaming settings spot-on for the last one. :+1:
Thanks again.


#57

They’re fun little bite-sized games! I actually didn’t even know there were mini adventure games. I was only familiar with cute little fun games like this one:

Yeah, I’ve tried regular HD before and it works fine. :slight_smile:

Edit: cross-ref to another topic about SCUMM-8 SCUMM-8 and Monkey Island + Maniac Mansion mashup demo

@Liquidream The work with the three colors was great! :slight_smile:


#58

@Frenzie Hey, thanks a lot - it was REALLY tough.
ESPECIALLY seeing as “Black” had to be considered one of the colours.
Really, it felt like a 2-colour jam - but was happy with how it came out. :blush:

(PS. Thanks for cross-referencing - I do seem to have inadvertently hijacked this thread - sorry all :innocent:)


#59

That font looks sooooooo familar and the title makes me think of one particular part of what the font reminds me of.


#60

I’ll throw in the hugely known, but rarely used (for games), Qt 5 application framework.

I resurrected a point’n’click-like adventure game a friend and I were working on 10 years ago and made it open source - I decided to write the engine from scratch in QML and JavaScript just for the heck of it.

Turns out it was feasible - so I’m currently writing a full blown adventure based on Qt 5.

The thing that currently hurt the most with Qt 5 is deployment and a few shortcomings in the JavaScript support in QML. Beside that - Qt can be used as a heavy weight (some would say bloated) adventure game engine :slight_smile: