LOL now I get it, yeh I didn’t got how to write his name , I’m used to seeing Zack with a C, it’s hard not to fall for that

Šarūnas Ledas (Domino_One)



LOL now I get it, yeh I didn’t got how to write his name , I’m used to seeing Zack with a C, it’s hard not to fall for that
Ok I forgive you, it’s a common mistake. Now go and sin no more.
Yeah those were very weak, especially if you compare them to the VGA version. I first played it on Amiga and as far as the close ups go that still is the best version. Just look at Elaine!
Oh, I see what you did there!
Loock at, Pick up, cklose,…
Zachary, as his mother calls him
I deeply disliked MI1SE, especially its graphic style. I’ve found the character art awful, Guybrush doesn’t minimally resemble the character that we all loved. The background seemed to me the result of a rushed development or a low budget. If I remember it correctly, I played the game using mostly the classic interface.
On the other hand, I enjoyed MI2SE very much. It was a pleasure to frequently switch between the classic graphics and the modern graphics, which were very well drawn, in my opinion. To me, one of the most important features of MI1 and MI2 is the atmosphere and the special edition of MI2 did its best to make me feel I was in the same game that I played when I was a teenager.
Agreed! MI1SE needs more love! … Mi2SE got the love, but still need some polish to be completely satisfied.
They settled for the name Zak after they decided to make the game funnier. Initially his name was supposed to be Jason. I think the change was a very good choice because probably at the time the game came out, most people would have associated that name with a hockey mask wearing, machete wielding mass murderer.
edit…had they settled with Jason, they could have called it "Jason and the Astronauts…from space!"
Oh, the backgrounds absolutely were compromised by cutting corners. I was constantly finding chunky pixel clusters where the artists missed spots during their efforts to draw over the original background scenes.
Yes…there were posts on Lucashack forums where people were repainting characters and backgrounds and repacking the files so you can upload them to your game version. Very easy to do.
Once you put files into photoshop, you will find so many awful spots and weaknesses. That artist was probably under heavy pressure, because i don’t believe Lucasfilm in Malaysia would hire a bad artists.
Yes…there were posts on Lucashack forums where people were repainting characters and backgrounds and repacking the files so you can upload them to your game version.
Those are the small important fixes…which is good. I meant the big fully re-painted backgrounds and characters.
People painted more details, colors, shadows etc.
I guess the only really important fix is this one: Guybrush Hair Patch
Well,… I wish I had more time to re-paint those backgrounds and make myself proud and happy one day, I will get back to it…but till then, other projects needs to be finished (hint: Waxworks SE)
I also loved DOTT and Full Throttle’s remasters too (don’t know why people trash these remasters as they are quite well done).
I’m not an artist, but I watched a youtube video that switched between remake and original, and one of the commentators pointed out several details in the original, that apparantly had been painted/drawn that way intentionally, which all were somewhat lost in the remade art. I wouldn’t have noticed that, but I think such stuff can affect your gaming experience subconsciously. So, they aren’t bad, but they could’ve been better / more faithful.
Scummspeak is a great way to translate and VO all lucasfilm adventure games. It works like a charm.
I am really interested in knowing how to modify the sprites. Anyone knows how?
I deeply disliked MI1SE…
On the other hand, I enjoyed MI2SE very much
My opinion on these two SE:
MI1SE… poor job and much worse than the original product.
MI2SE… OK job, substantially worse than the original product.
The ONLY SE/Remaster/whatever I like more than the original is DotT, and that’s only because the original game tried to force a square peg through a tiny round hole in adopting a graphical style for which pixel art was not idiomatic. People can learn to love the original if they want and sometimes writing string parts for a trumpet can create a new great idea but I’m not buying it here, so I find the remaster to be fundamentally more apposite even if it’s flawed.
NBA Finals time. Bet there are almost no sports nuts here. Catch you on the flip side TWP.
PS, use Steam sometimes would you?
I haven’t tried it but it seems like you can use Monkey Island Explorer to extract files. Textures can be saved as DDS or PNG files.
Using Monkey Island Image Converter you can convert (edited) DDS files back into the DXT format understood by MI.
You then just have to put your modified files into the game directory using the same subdirectory structure which is used inside the packed file.
I thought MI3/CMI would actually need a classic mode added for a remastered version, but in case someone’s wondering how an upscaled version could look like (he used waifu2x, a filter which works great for anime-like sources):
Šarūnas Ledas (Domino_One)