I don’t know if I’ve encountered a bug, or if I’m just stuck.
In part 4, I’ve seen a cutscene where Ray was kidnapped (lying on the coroner’s table), and she was not selectable anymore.
After saving (IIRC) and reloading, she was available again to play though. I don’t know if I’ve encountered a bug, or just forgot to save after having her caught, but I can’t get her to be kidnapped again.
Something about “I lost conciousness for a while and still feeling weird but now it´s better again” or something like that. The agent´s notebooks have their to do lists but also some sort of diary about past events you can see when clicking on the left hand page.
Oh, thanks. I completely forgot about it. I assume that the sentence appears already checked in the to-do list, so I didn’t memorize it well enough, unlike the real to-do tasks.
Which btw on most of my playthroughs was Reyes. Ray seems generally to be abducted more rarely. I wonder if this has to do with the time you play an agent. Like the one who gets abducted is one that was more neglected by the player (and most people I know of have a tendency to play more with Ray than with Reyes), but it also might be complete coincidence.
Also on my fastest speedrun the scene didn´t occur at all. Which might be because it´s timerbased (if you´re fast enough you can finish Maniac Mansion without the lights ever being switched off).
I can image a logic like a timer coupled to idle time of the agents.
I also remember a bug of the NES version which allowed very quick speedruns since the door code of the Seckrit Lab wasn’t set until Fred played the first time (i.e. until then it’s 0000).