Ron declares he is working on a new Monkey Island

I’m not sure I understand the question. These alternative sentences can be still experienced, in the new game.

What have been eliminated are only the useless combinations that lead to a generic, boring answer like “That didn’t seem to work”.

Edit:

To clarify, imagine that the verb interface had 100 verbs and that only three of them lead to a custom response when used on an object. The new interface simply shows to the player only those three verbs, because the other 97 verbs would be useless combinations. That’s it. :stuck_out_tongue:

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Ah, the underrated Verb Compass from MI2 Special Edition.

Or a Legend Entertainment game:

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Ron has shared a few words on how the backlash has influenced his posting habits:

“I felt the negativity. It wasn’t from a larger group of people, it was a very small, very vocal group. But I was disappointed because I was looking forward to sharing a lot of stuff about the design in this game and some of the trade-offs we made and stuff. And I felt like I just could not share anymore, because if I did, it would just become the same people hyper-focused on why the decision we made was wrong, not understanding everything else. That was disappointing for me.”

(Source)

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So hard to read interviews, scared of spoilers. The sands of time (for the release date) are running loooooooww…

I’m sad it got to him.

I’m disappointed that he concluded backlash was inevitable, regardless of any design decisions.

I’m… pleased? That he isn’t posting huge spoilers as a result.

That reminds me of Eric the Unready, a forgotten gem, as good as Monkey Island IMHO :smiling_face_with_tear:

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I still don’t get why he just hasn’t deactivated the comments in his blog (or posted here :wink: ). Now the small loud group has won. And this is very sad.

Have you played all Legend adventure games? They were all very good! :slight_smile:

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I hope Ron goes back to blogging again, soon. Its been fun reading his tweets, but I wish he would have posted more updates on his blog too.

#MonkeyIslandMondays blog posts could have been fun, even if they just contained the same content as the tweets. Just having the platform of a blog to see reactions to hype on, instead of having to use twitter :nauseated_face: :nauseated_face: :nauseated_face: :nauseated_face: :face_vomiting: :face_vomiting: :face_vomiting:. Oh well.

birdsite

i use twitter every day and i hate it lol

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Because there are only a handful of fans here, while his blog is more visible and popular. :stuck_out_tongue:

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When you think about internet media being more receptive to hostility today than it was in early internet days, consider the following scenario:

Ron Gilbert stopped posting on his blog, which has existed since the early 2000s. He is instead posting on Twitter. On Twitter.

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I started them all, but got stuck soon. And then I forgot. I need to pick them up again.

Anyway the difference with Eric is noticeable. They are more primitive than Eric. Eric has been influenced by Monkey Island and was simplified in some aspects, especially the dialog system and in that it’s very hard (if possible at all) to get into a dead end.

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Are you going to pick up the hint book in RtMI?
  • Yes and I might use it
  • Yes but I won’t use it
  • No, I wouldn’t touch it with a 5 foot pole

0 voters

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My problem with the hint book is that, because it is integrated into the narrative, I would like to experience those aspects of the story as well, although I don’t want to use it to get hints, probably.

So, I will probably get it but not use it on the first playthrough.

However, I will probably use it when I play the game a second time, just to see if using it will reveal interesting or amusing notes. Or if its use would lead me to obtain Steam achievements.

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I considered that, but for me this can wait until the second playthrough :slightly_smiling_face:

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I like to think because Twitter passes moderation onto a different team. On Twitter, you can read a rude comment and move on. On a personal site, you can read a rude comment, and its your choice what you do with that. If you choose moderation, will it make the situation worse? Or will it be worse if you just leave it? Using another platform offsets that responsibility elsewhere, so you don’t need to focus on negativity.

At least, I hope so! Otherwise, your statement makes me so depressed its unreal. You’re right, and I hate that you’re right, its a hard truth that sucks so bad to hear.

Indeed. But here are people who are very interested in reading his posts. :wink:

And I’m with @BaronGrackle:

On a personal site I just could close the comments.

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In a recent interview, Ron Gilbert confirmed that the hint book doesn’t contain any kind of jokes or unique narrative elements and that it’s just a means to deliver incremental hints to players (which is exactly how the hint system in Thimbleweed Park worked too). He said he specifically did this because he didn’t want players who choose not to use hints to feel as though they are missing out on content.

I’m relieved to hear this myself because there were a lot of people saying that they thought that Murray should be the game’s hint system and I specifically argued against that because it would mean that players who don’t use hints would be missing out on unique jokes and voice acting.

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I don’t understand how Twitter is related to Ron’s decision to pause updating his blog.

The developers’ Twitter profiles would have been used for marketing purposes anyway, regardless of what Ron would have done on his personal blog.

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