I’m not sure I understand the question. These alternative sentences can be still experienced, in the new game.
What have been eliminated are only the useless combinations that lead to a generic, boring answer like “That didn’t seem to work”.
Edit:
To clarify, imagine that the verb interface had 100 verbs and that only three of them lead to a custom response when used on an object. The new interface simply shows to the player only those three verbs, because the other 97 verbs would be useless combinations. That’s it.
Ron has shared a few words on how the backlash has influenced his posting habits:
“I felt the negativity. It wasn’t from a larger group of people, it was a very small, very vocal group. But I was disappointed because I was looking forward to sharing a lot of stuff about the design in this game and some of the trade-offs we made and stuff. And I felt like I just could not share anymore, because if I did, it would just become the same people hyper-focused on why the decision we made was wrong, not understanding everything else. That was disappointing for me.”
I hope Ron goes back to blogging again, soon. Its been fun reading his tweets, but I wish he would have posted more updates on his blog too.
#MonkeyIslandMondays blog posts could have been fun, even if they just contained the same content as the tweets. Just having the platform of a blog to see reactions to hype on, instead of having to use twitter . Oh well.
I started them all, but got stuck soon. And then I forgot. I need to pick them up again.
Anyway the difference with Eric is noticeable. They are more primitive than Eric. Eric has been influenced by Monkey Island and was simplified in some aspects, especially the dialog system and in that it’s very hard (if possible at all) to get into a dead end.
My problem with the hint book is that, because it is integrated into the narrative, I would like to experience those aspects of the story as well, although I don’t want to use it to get hints, probably.
So, I will probably get it but not use it on the first playthrough.
However, I will probably use it when I play the game a second time, just to see if using it will reveal interesting or amusing notes. Or if its use would lead me to obtain Steam achievements.
I like to think because Twitter passes moderation onto a different team. On Twitter, you can read a rude comment and move on. On a personal site, you can read a rude comment, and its your choice what you do with that. If you choose moderation, will it make the situation worse? Or will it be worse if you just leave it? Using another platform offsets that responsibility elsewhere, so you don’t need to focus on negativity.
At least, I hope so! Otherwise, your statement makes me so depressed its unreal. You’re right, and I hate that you’re right, its a hard truth that sucks so bad to hear.
In a recent interview, Ron Gilbert confirmed that the hint book doesn’t contain any kind of jokes or unique narrative elements and that it’s just a means to deliver incremental hints to players (which is exactly how the hint system in Thimbleweed Park worked too). He said he specifically did this because he didn’t want players who choose not to use hints to feel as though they are missing out on content.
I’m relieved to hear this myself because there were a lot of people saying that they thought that Murray should be the game’s hint system and I specifically argued against that because it would mean that players who don’t use hints would be missing out on unique jokes and voice acting.