Let’s pretend we didn’t get any example of the art style of Return to Monkey Island.
Better, let’s pretend RtMI was never announced!
… what kind of art style would you like, for a new Monkey Island game?
3D environment with cartoony characters?
Purcell concept art used as backgrounds?
Something like Thimbleweed Park?
Full-motion Video with real actors, like “Pirates of the Caribbean”?
I’ll start saying that I don’t really care about how many "D"s it has, as long as the style conveys the grittiness of a filthy pirate environment.
I would also prefer a very detailed style. For example, if there’s something made of wood, I would like to see knots and woodgrain. If a “cartoony” art style would reduce the quantity of details, then I would probably prefer a more realistic style.
Basically “Monkey Island II Special Edition”.
I did not like MI1SE graphics because it was too geometric and it felt rushed. (You can even see part of the pixelated original in the forest.)
MI2SE is quite close to the concept art except it’s slightly sharper and I even like its adjusted colors more.
Monkey 2 special edition is very good, and I’d be very happy if RTMI had chosen that style. But, if I may nitpick, colors are paler than the original. Much worse than P. Chan.
And I have to say after I’ve seen Simon The Sorcerer Origins, I’m impressed (by the backgrounds, characters, and especially by the walk cycle which the rest of you dislikes so much )
Yes, but it’s limited to that part of the game, and you don’t have to move the main character with 3D visual. Just “turn around” the background to spot some hotspots.
In that case, it has a meaning.
A whole game in 3D, I dislike it.
I vividly remember a scene in an alley, at night, where sounds of people came from a pub. While the pub wasn’t accessible and the player could only get a peek inside from a window, the sounds alone were able to create a realistic atmosphere, for me.
I thing that I would enjoy that kind of atmosphere applied to a pirate bar!
Same for Runaway and other games from Pendulo. I really like the cell shading look: You have smooth animations and in a few years the graphics are still looking good.