WTF is this thing?
I’ll refrain from photoshopping the two images together.
Well, now I can understand why they avoided larger eyes.
Shocking!
I always thought Booty Island just meant like pirate booty. Treasure etc. Kinda like Plunder I suppose.
That belly button at the top almost looks like a smiling mouth.
Seeing that image, I can only imagine that when players don’t type the correct response with exact spelling and punctuation, it would mean instant death. Could have been a true Sierra classic …
Someone in the Monkey Island Discord server has pointed out that the Nintendo website shows that there will a physical version for Switch (Switch Game Card):
(Source)
I’m not sure how much this increases the chances of getting a physical version for PC, which is something that I might like.
Here is a quick statistics about the countries that have been more interested in “Return to Monkey Island”* since it was announced, according to Google Trends:
(Source)
Is anyone surprised to see European countries at the top?
Maybe Ron will do another European tour!
* “more interested” means simply how many were the Google searches about RtMI in a country divided by all the searches made in that country. The numbers DO NOT refer to quantity of searches but are more an indicator of interest. The values are normalized so that the arbitrary value “100” is assigned to the country that registered the higher percentage of searches about the game.
I’m surprised by Austria taking the crown actually.
Germany and Italy were to be expected. I’m also probably single-handedly responsible for Switzerland being in the top 10
If Iran was on the list, it was definitely only because of my searches. Because Monkey Island and point and click adventure games are not known at all in Iran and only some adult and old people are familiar with them. But we had a game critic in Iran who was the biggest fan of Monkey Island, but unfortunately we lost him eight years ago.
What’s so special in adventure games that they are so loved in several European countries, even more that US?
Is it a preference for the medium that transcends nostalgia or is it related to a higher appreciation of retrogaming?
Does it happen to other types of videogames as well?
“Who invented liquid soap and why?” (cit.)
The answer has to do with Sierra, though I’m not sure in what way.
Europe is a market Sierra didn’t target (or not much). It can’t be a coincidence.
Clearly the Phatt Alley’s use of O du lieber Augustin won over all of Austria.
Are you implying that Sierra had a negative effect on the appreciation of adventure games and that it happened less in Europe because they didn’t target the area as much as the US?
First of all, I’m not sure whether the US loves adventure games less than EU, or the US loves Lucas adventure games less then EU.
If we assume the former, I think Sierra had the negative effect you mention. But I’m not sure why.
Let me elaborate …
We know King’s Quest V sold 10 times as many copies as MI1 in the US. They came out at the same time.
Of course, MI1 is a much better game than KQV.
So marketing played a big part. People bought KQV because of marketing, and never came to know about the existence of MI1. (Or possibly, they did but they only had enough money to buy one).
So, for one reason or another, most US people only ended up playing KQV. But then, it’s no suprise that, 30 years later, US people love adventure games less then EU people. It’s exactly what we’d expect.
This sounds as a completely non-controversial statement.
I assume that marketing did play a big role, but I’m not entirely sure that the game wasn’t appreciated for its quality.