Actually, it’s a matter of opinion whether the graphics filter really enhances the artworks. The artworks themselves are basically the same (except the UI in the second game). I have an edition of Full Throttle that uses the same filter. It might be based on DosBox.
Nonetheless, it’s nice that they will be available on GOG.
No, it’s a LucasArts Classic release in a DVD case containing a Windows version of the original game. I assume it simply runs in DosBox. It’s a very simple filter, not comparable with the Remastered version of Full Throttle or DotT from Double Fine.
I was thinking how the first game holds in terms of story and gameplay. I was a kid when I played it, and my appreciation for Harry Potter type fantasy is much lower than in the 90’s. Even then it seemed a bit too cute and safe.
As for the look, I saw some art from Simon 6, a game that wasn’t completed. Now, that really looks great. Oldschool 2D with modern resolution. Very nice.
The descriptions on the shop sites for Simon 1 & 2 seem to be quite euphemistic. It’s suspect to me.
By the way, there has been a 20th Anniversary Edition for Android since five years already. They apparently have used the same graphics filter there. Furthermore, the mobile version of the second game also shows the same “All-new” GUI artworks.
I only just played Simon 1 and 2 for the very first time a couple of years ago (so I have no rose tinted nostalgia for them) and they instantly became two of my all time favorite games…
I put them up there with MI 1 and 2 and the Space Quest series as the best adventure games ever made.
And you can still buy the original versions. If you start them with ScummVM I can’t see any differences to the anniversary edition beside the (slightly) modified interface and some additional languages.
I wasn’t aware of that fact. I think the original editions might be way more trustworthy. And, the old GUI looks way more suitable. What a cheap marketing trick the Anniversary Editions are!
Maybe some people will like the hotspots they added, though.