Simon the Sorcerer 1+2 25th anniversary edition has announced the “25th anniversary edition” of Simon the Sorcerer 1 and 2. These new editions will have:

  • “Totally new, much praised, game play controls that were built from the ground up.”
  • “Three Music options: music score in MT-32, General MIDI or AdLib”
  • “A stunning new HD graphic mode that up-scales the game beautifully to high-resolutions”

Release date is 3. April 2018.


That’s cool :slight_smile:

This HD graphics look like one of those shitty filters in ScummVM.

I really wonder how Simon aged. I only played this once on Amiga and it was decent but somehow I don’t think it’s one of those immortal games like MI.

Actually, it’s a matter of opinion whether the graphics filter really enhances the artworks. The artworks themselves are basically the same (except the UI in the second game). I have an edition of Full Throttle that uses the same filter. It might be based on DosBox.
Nonetheless, it’s nice that they will be available on GOG.

I think Full Throttle was actually redrawed (not that it looked great, it looked like vector art).

They are indeed these or similar filters. (I wouldn’t be surprised if they use ScummVM.) But you can switch to the original graphics.

If you mean the first two games: I replayed them the last time in the 90s and back then they were still fun.

If you’re thinking of the graphics style over the years, this is Simon 2007 in Simon the Sorcerer 4:

At that time the graphics weren’t that bad. The last game in the series (Simon the Sorcerer 5) was released 2009:

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Is this the Remastered edition? In that case @nihilquest is right: They have post-processed the graphics by hand.

No, it’s a LucasArts Classic release in a DVD case containing a Windows version of the original game. I assume it simply runs in DosBox. It’s a very simple filter, not comparable with the Remastered version of Full Throttle or DotT from Double Fine.

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Interesting - I didn’t know that Dosbox has such filters.

It seems to be called xBRZ.

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I was thinking how the first game holds in terms of story and gameplay. I was a kid when I played it, and my appreciation for Harry Potter type fantasy is much lower than in the 90’s. Even then it seemed a bit too cute and safe.

As for the look, I saw some art from Simon 6, a game that wasn’t completed. Now, that really looks great. Oldschool 2D with modern resolution. Very nice.

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Simon 5 reminds me animated figures at Disney World… super fricky.

Yeah, it looks nice at first but when it moves, it’s creepy. 2D was so much better in the early games.

The descriptions on the shop sites for Simon 1 & 2 seem to be quite euphemistic. It’s suspect to me.

By the way, there has been a 20th Anniversary Edition for Android since five years already. They apparently have used the same graphics filter there. Furthermore, the mobile version of the second game also shows the same “All-new” GUI artworks.

I only just played Simon 1 and 2 for the very first time a couple of years ago (so I have no rose tinted nostalgia for them) and they instantly became two of my all time favorite games…

I put them up there with MI 1 and 2 and the Space Quest series as the best adventure games ever made.

I agree. Pixels are way better than this half-donkeyed “enhancement”.

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I agree, too. At least, the texts say that the original versions were contained as well.

And you can still buy the original versions. If you start them with ScummVM I can’t see any differences to the anniversary edition beside the (slightly) modified interface and some additional languages.


It’s the same developer (MojoTouch). So I assume that this is just a port.

I wasn’t aware of that fact. I think the original editions might be way more trustworthy. And, the old GUI looks way more suitable. What a cheap marketing trick the Anniversary Editions are!
Maybe some people will like the hotspots they added, though.

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