You don’t get what I’m trying to say.
TWD was a huge success because of the IP. The interactive movie helped to sell it to non-players. But without that big IP these interactive movies wouldn’t be successful - have a look at Deadalic. And Paul’s stats are suggesting that Telltale wasn’t successful even with the licensed IPs - the only really successful title is/was TWD.
Exactly. But with old adventure games you can earn at least enough money to keep the business running. And as we see on the Daedalic and later TT titles, the interactive movies aren’t selling very well too. (In the case of Daedalic even more worse than some of their other PnC adventure games.)
Yes. I haven’t said anything else. But the interactive movies were only successful because of some(!) strong IPs.
So they seem to prove what I proposed above.
These were the German versions (with the German dub). TT sold the distribution rights of the German versions to other companies in Germany (they did the translations and German dub). AFAIK that’s the reason why you still can’t get the German “Tales of Monkey Island” on Gog.