I’m planning a trip to Italy. If all goes well, I’ll meet you (all who happen to be) there.
@David I lived in a very small rural place in the 80s. I wasn’t good at school, and the forecast was not good for me. I guess everyone thought I would do a low-paid manual labor for living. I was however always very interested in computers and (naturally at that age) especially in computer games. When I played Zak for the first time in '88 (I think) the excitement for computer games went to a whole new level. It was my first touch to adventure games, and the narrative, the ability to explore and discover and the graphics blew my mind. I wanted more, and (my mom) bought Maniac Mansion next, and I loved it. I remember the agony when I waited Indy III to arrive. At school they wondered how my English was so good. I knew words that hadn’t been thought yet
I was so excited to these games I thought that I want to create them myself too. And also realized I need to get a higher education in order to do so, and my grades weren’t good enough. So I studied harder (well, I just started to study…), and got a scholarship for outstanding development from primary school. Around that time I started to copy the art of the game boxes, and learned how to draw. That led me to create my own art, and I had 10 art exhibitions a bit later.
After getting good grades, I got accepted to upper secondary school (“lukio”; got a scholarship for arts from there too, btw). I was inclined to arts, but the story telling was always in the back of my head too. After lukio I got accepted to graphic arts school and graduated with honors (got a scholarship from there too ). When I presented my thesis (a multimedia CD-ROM presenting the history of Lucasfilm Games / LucasArts; designed a box and a jewel case for it too), one of the teachers said he had always been good at guessing where the students get their inspiration from, but I had been a mystery to him. But after he saw my presentation, he said he wondered no more.
So, I was on my way to advertising, and have done that the past 20 years now. I am a concept designer, I do the graphic design, they know me also as a copywriter, and I program websites. What I like to do, is to tell stories. It’s not adventure game or movie design, but it’s what I like to do. And the things I do today for work are not that far from adventure game design.
All this because I played Zak McKracken and The Alien Mindbenders 30 years ago.
Thank you David.