(not me this time!)
In which position one could get up fast into the board?
Marrying the CEOâs daughter, probably.
Marrying the CEOâs daughter, probably.
Mhhhh, turns out he has two sons with his current wife and two daughters with his former wife(one of which has been married for 13 years). I don´t think that is the way to goâŚ
Perhaps he should use his head-chopping dream skills in a creative way to convince the board to make him CEO, then?
⌠to make him CEO, then?
Does one need to be CEO? Wouldnât be it enough to be head of the license department?
Is there anything else we can do?
No.
Succumb to a deep and endless depression
head-chopping dream skills
head of the license department?
Because of the first one I read the latter one as âhead slice departmentâ.
I read it as head lice!
Well⌠you could become CEO of Disney and just make it happen, giving the rights back for a symbolic amount. Like $1138.
Still that wonât guarantee any MI3a happening.
and if that doesnât work you can always go the âMiseryâ route
and if that doesnât work you can always go the âMiseryâ route
That was a pretty decent book. I also think Ron Gilbert should adapt it into an adventure game.
And letâs not do that other stuff.
and if that doesnât work you can always go the âMiseryâ route
Everytime Ron doesn´t appear in public for a while I worry an obsessed fan has tied him to his bed, demanding to finish the Monkey Island Trilogy, but then demands it to end it to their personal liking. Which is pretty close to the truth when you think about it.
now thisâŚpissed me offâŚaaaaarrrgggghhhh!!
Do you believe its gonna be updated and on appstore again?
I really donât believe itâs gonna happen.
I remember somebody discussed this, somewhere.
Anyway, I can tell you for sure they stopped updating many iOs builds ago.
You could try this
Hey, there is a way to get it working. I did it but was dreaming of having it working on my new iPad so found this post and can help. You need to install iTunes 12.6.3.6 a veriant of iTunes that will install over newer ones and still has the app section for backing up and installing apps. It will mean you iTunes library is unreadable if you had a newer version so I installed it on my laptop where I back up mine and friends iOS devices and did not install on my media iMac where my main libraryâŚ
It isnât perfect, but you can still play it that way.
And yet someone recently seriously made the argument that it would behoove Microsoft to drop support for all that legacy nonsense. For real.
Itâs interesting to observe how a single (yet, important) recent announcement instantly made obsolete a large chunk of this FAQ.
Itâs interesting to observe how a single (yet, important) recent announcement instantly made obsolete a large chunk of this FAQ.
Part of the issue is Ronâs comment didnât age well!
While these petitions are nice, they donât help. This is about the 4th one thatâs appeared. Disney is paying no attention, and even worse if they do, the more interest these petitions get, the more Disney might think the IP has value and not sell it back. The best thing to happen is for everyone to forget about MI and for Disney to think it has no value.
Disney paid $4 billion for Lucasfilm (well they paid $2.21 billion plus 37,076,679 Disney shares), I think itâs pretty fair to say itâs unlikely theyâd just sell off Lucasfilm assets. A few months after they bought Lucasfilm they shut down LucasArts development and said they were moving to a licensing model for games - and now theyâve brought back the Lucasfilm Games brand. So really, it seems like this is the logical next step for Monkey Island!
MI1 ⌠1990
MI2 ⌠1991 (1 year later)
CMI ⌠1997 (6 years later)
EMI ⌠2000 (3 years later)
TMI ⌠2009 (9 years later)
RMI ⌠2022 (13 years later)
I know Iâve left out the Special Editions, but for the original game titles this is the largest gap between instalments in the series. It could be that we see another game after this one as well.
As for their so-called risk-adverse strategy with Lucasfilm Games⌠putting your brand onto stuff thatâs essentially 100% externally developed is a risky model in my own opinion. Look at Tales of Monkey Island - itâs a good game, but development was so rushed that it was buggy and thereâs audio issues (sometime awful quality voice). Iâll be frank - it didnât inspire much confidence in Telltale Games to me.
If another developer was to make the next Monkey Island (or Lucasfilm Games graphic adventure) thereâs no telling what level of QC Disney is demanding, but based on their TV and movies Iâd say Disneyâs QC is pretty weak. Thatâs the part of Ronâs 2018 comment that is hitting the nail - thereâs no true value in adventure game IPs if you donât have a good developer with high standards and a vision. Heck I think thatâs why it took six years for LucasArts to make Curse of Monkey Island. Ron had left the company, and the guys involved had to completely re-imagine the IP to make a game.
Thanks for the hint! I totally forgot the FAQ. (Iâve edited it a little bit.)