My girlfriend didn’t know anything about computer games up until a year and a half ago. That’s because she never ever cared about them. But I do have a habbit of playing games at least two hours a week (busy schedule and all that). So she joined me playing games and all that time poor soul was subjected to my constant ramblings about TWP blog, programming, adventure games, history, Sierra, Lucas Arts, Ron Gilbert, Monkey Island, etc.
Anyway, we played these games:
Broken Age (she didn’t like it)
Machinarium (she loved it a lot)
Whispered Worlds (she hated it)
Samorost 1 and 2 (liked them)
Botanicula (liked it a lot)
Thimbleweed Park (“BEST GAME WE EVER PLAYED!”)
The only thing she was puzzled about was why playable characters don’t and can’t interact with each other (other than giving items). This has been dealt with by now, but we finished the game two days before the release of an updated build.
We finished it in 22,5 hours. I couldn’t have it done on my own, some of the puzzles were too hard, however with her help we managed to finish the game without resorting to any hints or walkthrough. We were stuck many times, but never longer than an hour or hour and half (once). Game is perfectly balanced for two players, one with seasoned mind and the other with fresh, unspoiled mind.
She says she can’t wait to forget all about the game so she can play it again in a couple of years.
And yes, now we are playing Monkey Island …
I do have a couple of questions and I apologize if they were already answered somewhere in this forum.
What are the sales of the game? Number of copies sold? What cut of 20 euros goes back to developers? We bought the game off GOG and I have to admit I was not a backer due to some rather unfortunate developments of Kickstarter projects by other famous game developers.
What will be Ron’s next project? I saw some pixel art depicting Han Solo and Darth Vader marked as WIP and my heart skipped a bit but in this era of fake news I can’t trust anything on the nets anymore.