Thank you !!!
Yes, that´s is the idea. Work in other Lucasarts covers.
Someday…
Thank you !!!
Yes, that´s is the idea. Work in other Lucasarts covers.
Someday…
That’s really beautiful and well done.
Out of curiosity: did you use a generic graphic software like Photoshop or a pixelart-specific application?
Only Photoshop
Well it´s not only very good on it´s own, it´s a million times better than the cover of the special edition, that´s for sure!
I just finished the second cover of my pixel art tribute to the Lucasfilm games…
The great Maniac Mansion
Monkey Island 2 and maniac Mansion covers, here:
https://www.behance.net/gallery/53919647/Lucasfilm-adventure-games-cover-arts-in-Pixelart-Style
That’s beautiful!
Can I ask you something about your process to choose the colors of the palette?
It seems to me that you adopt at least two different methods: 1) few colors chosen by hand for the characters, the background and the title and 2) a lot more shades for the superimposed face.
My question is: how do you create the parts with the smooth shades of one color, for example the eye of the face? Have you used a fill function, selecting a range of similar shades of blue? Have you used for the face also an additional layer with a partial transparency?
Thanks again for these drawings.
I’m currently discovering the art of JunkBoy (Gallery of his pixel art works).
Here is an article that shows a long list of game “demakes” made by him, one of which is the demake of Brutal Legend:
I didn’t know this artist until a few days ago, his name is Pixel Jeff.
I’m citing him here because I really liked a lot some of his creations and especially the following pixel art reproduction of the movie poster of Star Wars : The Force Awakens.
You’ll find many other movie-inspired pictures in his gallery.
My last work, and the third of the Lucasarts pixelated cover arts: the only one, the insuperable… The Secret of Monkey Island.
The “complete serie”, here:
Lucasarts Pixelated Cover Arts in Behance
You can follow me in Twitter, here:
Twitter
The fourth of the serie: DOTT ( Much simpler and less “impressive”, but I have been accurate to the simplicity of the original style )
The “complete serie”, here:
Lucasarts Pixelated Cover Arts
Do you have a reference that these works are done pixel-by-pixel? Its hard to imagine, like 300x200 is 60k. So if you need 1s per pixel you end up with 1000h. Seems not reasonable.
No and, actually, I think that I have to remove that “pixel-by-pixel” from my post because I find it highly likely that he used also the usual tool to fill an area with a color.
Added: Discourse doesn’t let me modify that old post.
LowLevel already mentioned the likelihood of using a fill tool, but it’s also important to point out that your math is wrong.
60,000 pixels at a rate of 1 pixel per second translates into about 1,000 MINUTES, not 1,000 hours. At 1 pixel per second, 60,000 pixels could be placed in less than 18 hours.
True… 1h has 3600s of course…
@Ricardo I like your pixel art from Monkey Island 1+2, Maniac Mansion and Day of the Tentacle. Do you plan to make other pictures (or redraw the current ones) also in plain 8 bit color range (4 bit per channel)?
LucasArts logo from 1991
Thanks !!!
Oh, yes. My plan is draw ALL the cover arts from the Lucasfilm graphics adventures. The next I have in mind is Grim Fandango, my favourite game after MI1 & MI2