It’s a little surreal, watching people… intensify, across reddit and other forums as MI6 preloads.
(Coming from someone who hasn’t been waiting 30 years and is treating this as just another Monkey Island game. Which means I’m pretty much guaranteed to like it more than Sam and Max or Full Throttle because of setting, but no guarantees on how it’ll rank for me among other adventure games.)
I might be alone here in regards to my feelings regarding Paul’s numerical assault upon my numerical faculties and various anticipatory glands but I leave you with this, and my regards.
Maybe because Return is really a continuation of SoMI. MI2 was just an separate treasure hunt adventure. SoMI was never resolved because Guybrush never became a real pirate and the secret was never fully revealed.
Recent Mixnmojo interview with Ron and Dave got me thinking that maybe you could start downloading RtMI a bit earlier if you set your location to USA West Coast with a VPN?
Ron: Yeah, sometimes…you know, Steam can be really frustrating, because they know… We launched Thimbleweed Park, but it actually takes like an hour to propagate around the world, you know, to all of its like, servers and stuff. And so, you know, some people are really excited that they can download Thimbleweed Park and other people are like, “Wait, wait! Why can’t I get it!” So, unfortunately it’s not probably not going to be to the second.
Interesting: no mention of the MI2 ending, about the kinship. Because it’s not important, or because it will be mentioned in the beginning of RtMI anyway?
I appreciate the art and I think that’s really critical, but for me it’s all about the design and writing at the heart and voice acting is another big component and I think all of those things are just top notch in this game.
I can’t wait for people to be able to see it so I can talk more freely about it, but something I’ve said before that I stand by it is that not only is it entertaining but it’s really deep in some unexpected ways.
I expect that people will end up doing master’s thesis analysing some of what it says about storytelling and humor where you read between the lines for it.
Ron and Dave I think in particular just did an amazing job at thinking about what interactive storytelling really means, which doesn’t surprise me given their many decades now they’ve been doing it.