Can’t you use Ray’s mobile phone?
Anyway… make sure you throw in a few cygnets when you look in the sphere too often.
Or a burning eye. That kind of stuff.
Can’t you use Ray’s mobile phone?
Anyway… make sure you throw in a few cygnets when you look in the sphere too often.
Or a burning eye. That kind of stuff.
Not always, but I think most of the time you can.
I didn’t know that. thanks.
sorry, a few what?
Ask me about Loom
or Patricia McKillip.
Powerful!
I wanted to put Dracula and the wood (as the ultimate villain!) in the picture, but I couldn’t find a way to
I might do an animation where these things slide in , but are eventually covered.
Twitter folks say it is not enough evocative of monsters… they have a point. I need to put Dracula’s castle there, at least…
Really, that dragon doesn’t do it?
Apparently it’s too “on the margin”
I hate to disagree but… I think they have not. That title screen is beautiful as it is, and evocative. You have some sort of natural instinct for depicting places, as shown by your amazing illustrations, both for selecting the original images and for your self-taught drawing and coloring skills.
I like the word monster-land is on the mysterious hill.
It’s not about all the precise and actual monsters you’ll find there, it’s about the mysterious land that hosts them.
Exploration - expectation - mistery - challenge!
(I would find interesting an image of the protagonists with all the monsters, but as a backstage story background, or ending titles).
Interesting, interesting… I didn’t realize this illustration had so much meaning
I’m not unhappy with it, but I guess I’ll try to put Dracula’s castle there… it could improve…
Good idea for an ending title
I partly agree with twitter and partly with @Gffp.
I don’t think you need to add more monsters, but I also look at the hill and think “peaceful hill village”, not “mysterious mountain of doom”. Mostly because of the black clouds. It would be more scary looking if the sky was blue around olivia and darker / stormier the more you go to the right.
Plus: I thought LGIML was a working title, when did it become the official one? not that I don’t like it, but the transition hasn’t been explicited
I thought that WAS Dracula’s castle??
Don’t listen to Twitter… they just are opinionated. Unlike us here
If you put everything on the title screen, that is a spoiler, right?!
Did Secret of Monkey Island have the bad guy on the cover? No!
Did Maniac Mansion have the bad guy(s) on the cover? No! (Well, perhaps a little bit - but not upon first look)
Did Zak McKracken and the alien Mindbenders have the bad guy on the cover? No! (Well there is one Caponian there, but not the big one… and without disguise…and not featured prominently but in the dark)
Did any of the Sierra games have the bad guy on the cover? No! They usually looked nothing like the game even.
Did Sam & Max have the bad guy on the cover? No! (Not even a sasquatch hair, for that matter)
Did Thimbleweed Park have the killer on the cover? No! (Who knows??)
Did The Dig have the bad guy on the cover? No!
Did Full Throttle have the bad guy on the cover? No!
Did Grim Fandango have the bad guy on the cover? Erm… perhaps… but again, deliberately put in the background, out of the spotlights and so on.
Just saying: the picture itself should not show all monsters. Or any monsters even.
I would ditch the dragon. Or show just a bit of tail if you look closely…
changing the font of “Monsterland” to some more stereotypic thing will invoke more effect.
Just my opinion of course.
Which never would have fitted on Twitter!
I like the classic line that force a viewer to look from bottom left to to top right which you have used in the picture, by the way!
Perhaps you could swap some clouds to have more blue skies and friendly birds on the left and dark gray clouds on the right, with bats, fog and a pointy tail…
The problem is I don’t know what I want. I might actually want a peaceful village with just a hint of monsters. That’s why I only put a few bats on the left and a dragon on the right, but on the margin… and a stormy sky. I thought these 3 things are enough to give a slight hint of spookyness, instead of total peace.
So the problem is now becoming the title itself (LGIM), as you say. Not the title screen per se, but the inconsistency between title and title screen. But I happen to like the title as well I don’t know
Three persons suggested that: you, Sushi, and “who the fuck ate grandma” on twitter. I’ll see what I can do, but the problem is I happen to like the colors… there is a slight hint of sunset that would be lost.
It does. And that other suggestion about the light/dark is a bit cliché to me.
That’s exactly what I thought, too. The beatiful effect the sun does when is shining through a crack in the clouds, would be lost, most of all for the colors of the buildings, that won’t stand out clearly as before, in the end affecting “the bottom left - top right line” of the composition, that Sushi described.
In all honesty, being yours a comedy game, I don’t see where’s the problem with the spookiness, since a Dracula in his bathroom with his pants down doesn’t seem to me all that spooky at all
Monsters are more like original monsters ( latin monstrum, from “monstrare” - to show - as people that “deserve” to be shown and seen for their peculiar characteristics, in a bad or good, or comic way).
The protagonist is a very young person that faces the adult world and their people (we talked about it previously, regarding the consistency of the different drawing style between the children protagonists and the adults) and in the end she discovers that those mysterious monsters (the adults) are not that powerful, almighty as they seem (like Stallone too, that you depicted as a windbag).
Ok guys, I changed the castle to Dracula’s Castle (that is, Corvin Castle, Romania), and now I’m happy with the result. The old one was a bit too peaceful, this one seems just right to me… can we call it a day?
If the castle you depicted here is based on the same building depicted in the other illustrations during the game, I would be glad to tell you have taken two paying one . First you have got consistency for the shape of the same places you depict in different illustrations.
Second you have added some spookiness as requested by the feeling of some of your followers, preserving the original balance of the title screen.