WARNING: Major Spoiler Alert!
You have been warned.
I’ve played the game a few times and every time I try to act in a different way or look for new things within the game. I’ve read in this forum about some Easter-Eggs and alternate endings, but I haven’t managed to find many, so I wanted to invite others to share their discoveries here.
I expect it’ll get very spoilery around here, so if you haven’t finished the game or wish to discover everything by yourself, then I strongly urge you to leave this topic immediately.
Out of consideration for the casual eye, I will blur my initial list here, but I don’t expect the rest of the thread should need it.
Ready?
Note:. The list below will grow as others offer new discoveries.
Easter-Eggs
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If you have the Navigator Head when you enter the forest, he will guide you to a special location. I do not know if there is anything else to it other than finding it.
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If you use the Philip’s Dangerous Dövice, and ignore all the warnings, it will give you an alternate ending, though perhaps not the one you were expecting.
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If you explore the Kitchen during the wireframe sequence, Nurse Edna will show up and scare you.
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After the reading of the will, if you have Ransome talk to the lady at the Nickle News, she will ask for an interview. If you accept it and answer all questions with the second from last dialogue option, you will hear a humbled Ransome describe his life’s story and provide a motivation for redeeming himself.
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If you go in and out of the ThimbleCon floor over and over, you will get a chance to see all three main developers: Ron Gilbert, Gary Winnick, and David Fox. They appear randomly, but change every time you enter the room.
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If you have Delores in the Mansion Mansion kitchen fill up the glass with chainsaw gasoline instead of water, and put it in the microwave and use it, it will result in a brilliant flash as it burns up and evaporates.
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If you give Poopsie to Chuck The Plant in the library, or to the Man-Eating Plant in the Quickie Pal, they will burp sporadically in a funny way.
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If you give the radioactive waste to the Man-Eating Plant in the Quickie Pal, then leave the store; when you return, it will have grown. If you do it again, leave and return, you will find that she has eaten Leonard! However, it won’t eat Leonard if you gave it the Poosie first.
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If you venture deep into the sewers, you may discover the skeleton of a rare dinosaur.
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If you send an Agent to the alley behind the Diner, he or she will get abducted by a mysterious person, which starts an entirely separate puzzle chain.
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If you fix the MovieTron 3000™’s tube, you can get a BetaMax tape of Blazing Saddles using the coupon in the “sekrit meeting” pizza flyer.
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You can actually get a message from Nurse Edna (from Maniac Mansion) by dialing the number written in the bathroom wall.
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During Ransome’s flashback, you can push the Mime on stilts to reinforce his *beep*hole personality.
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If you call Jenn Sandercock’s number, as it appears in the telephone book, she will tell you where to find a hidden note. The note, in turn, will tell you to search the library for a book written by her. (Jenn is one of the developers.)
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Using the HaoLinKinYao tea with any of the playable characters, will cause them to say a silly line in a foreign tongue.
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Using Eric’s Eye Magic Drops on any of the playable characters will cause them to cry and express their intimate thoughts.
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There is a book by Ron Gilbert in the library with the title of “The True Secret of Monkey Island”.
Backer Items:
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Matt’s bear-shaped paperweight
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Kauzlaric’s Patented Anti-Itch Medicine
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getDigital.eu’s CAT5-o’-9-Tails
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Eric’s Eye Magic Drops
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HaoLinKinYao Tea
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Extreme Chili Sauce by Brian H.J.
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Levo’s Bear Repellent
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Lurleen the Chinchilla
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Trophy from Thomas Bodenmann’s School of Mathematics
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Philipp’s Dangerous Dövice
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Sepp the Navigator’s Head
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Silbury Hacker Boot Disk
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Mort You-Eye’s Snake-In-A-Box
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Starship Isabella in a Bottle
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Susiboy’s Red Gel Decoder
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Crockford’s Tuna Heads - the good parts
Other Backer Content
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There is a chain of related phone messages created by a group of friends, which you can access by dialing Damian E. Vila’s number, as it appear in the telephone book.
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In section 1.6 of the Mansion Mansion’s library, there is a set of related books in sequence whose titles all start with the number “13.”
What else is there? Have you found any other hidden or cool stuff? Please share below and I’ll add them to the list.
dZ.