None of the puzzles was really challenging. There weren’t a lot of inventory items, and talking exhaustively with everyone usually meant there wasn’t any doubt what to do or where to go.
Yeah, I like Technobabylon way better. All things considered, Shardlight is pretty grim. I had to kill more people than in my last RPG! And more than in a lifetime of P&C adventures combined. Definitely no game to play with kids. (And I haven’t even mentioned all the corpses strewn about)
I heard good things about it. That last comment does make me a bit wary, though. I didn’t think it was a Sierra-type game .