Ah, yes, I was referring to the original graphic, the first version.
Is anyone who is playing “The Great Ace Attorney”, english patched?
I haven’t looked into setting up that Citra thing yet.
Edit: oh, there was nothing to it apparently. Now to find your topic about how to apply that patch…
Edit 2: okay, we’re in business. (Although probably not to play, at this time.)
Edit 3: laggy during the intro cinematic, better speed during the actual game. Maybe I’ll check how it runs on Windows.
Edit 4: seems to be roughly the same. So I’m not sure if it’s playable.
I’m playing it at 65% speed.
You can disable some settings in the graphic page to improve the performance.
It’s a bit faster if you play it full screen mode (F11).
It appears to be a sort of emulator protection: the game calls a lot of CPU instructions repeatedly. It affects the pc with an emulator, but it’s totally harmless on a real 3DS.
The Citra staff is investigating the issue.
I don’t think I’m seeing a difference toggling the accurate shader setting or fullscreen, but 60-something % sound about right.
I have an Intel Core i7-4790. A few years old by now, but still pretty decent. It’s an interesting experience to see it struggling like that, reminds me a bit of the '90s. (Of course I hope to get several more years out of it without seeing anything like that in more regular use. )
I think the latest model (Core i7-9700) would be some ~20-30 % faster on single core speed, which depending on the specific instructions means it might just about cut it.
Here is the thread in the Citra Forum:
Some guys say to play the game using the Citra Nightly build instead of the Canary build.
I tried with both of them, no difference.
Usually, every day there is an update for the Citra emulator.
I always accept and install the updates.
Anyway, using the following graphic settings, the game plays as fast as it can on my PC hardware:
I’ve noticed that the animations are smooth anyway, even if the game plays at 65% of the normal speed. Sometimes there’s a sloooower sound effect.
But when I hear “異議あり!” (Igiari!), it always sounds good!
I got back into Ace Attorney recently, and now I’m in my first trial against the prodigy.
She might already be my favourite prosecutor
Wh-pshh!
Edit: btw, there’s some kind of remaster of the first 3 on sale on Steam for €15. It’s a bit unclear to me how it’s different from the games I played, if at all (besides the graphics).
No difference, except for a better graphic quality.
This thread reminded me that I’m out of beer.
I’ll go out and buy soon.
My second most favourite beer:
I’ve had those on my wishlist for a while, but still on the edge whether to get them or not. My wife had the first two on the NDS and I believe I played a case or two. I think it’s not so much that I wouldn’t like the game itself but more my aversion towards Steam that’s the deciding factor. But I guess the chance of those ever coming out DRM free is slim.
They’re also on sale at the Humble store, and while that also just nets a Steam key, maybe it’s a viable compromise .
I downloaded the trilogy for the 3DS. I feel like playing it on a PC wouldn’t have the same effect somehow, maybe because you lose the touch-screen interaction. But if you haven’t played it much in the past, maybe it wouldn’t feel strange for you.
@Frenzie, @ZakPhoenixMcKracken, guess what. I started playing the case I’m currently on yesterday, May 2nd. That’s the same day as the accident that happened a year ago, that becomes relevant in the case.
What are the odds?!
Oh, the case of Ini Miney? May 2nd, 2016.
I think it works okay; I mainly play it with the buttons anyway. Combined with a controller I barely notice the difference.
So I’ve just completed the first game. Given how long it lasted, 15€ for the whole trilogy suddenly feels cheap, even given its age. (Didn’t know it already came out in 2001 for the Game Boy Advance until I got curious about why the 5th case felt so different and tacked on).
I pretty much enjoyed it, although I guess the original cases with their overarching plot were the better ones. They were constructed quite nicely, and unearthing their mysteries and twists actually felt good. The 5th case was a nice bonus, but there were a few things that smelled fishy, yet could not be brought up during trial or took way too long to resolve.
I’m definitely looking forward to the rest of trilogy (and am already wondering how to possibly get hold of the following entries in the series), but I’m also curious about VirtuaVerse. So I’ll likely be taking a break and will come back for more later.
Congratulations!
The trilogy is so-called because many characters, events, elements of the cases of the first game (in particular the DL-6 incident of the fourth case) will be present in the second game (“Justice for all”) and especially in the third game (“Trials & Tribulations”), the best game of all the trilogy.
And I’m sure you’ll love the future prosecutors
Yesterday I finished part two. Found it a little bit more difficult than the first, so to say it with @seguso, I didn’t really solve all the puzzles. Since the game does punish you for trial and error (whether out of sheer despair or because I really believed something should work), it also involved a bit of save-scumming, which I usually tend to avoid. But after having been forced to replay lengthy parts of a trial for the 2nd time it suddenly felt very appealing .
Oddly enough, thinking back I only remember 3 of the 4 cases. The very first must have been fairly unremarkable. I still know the prosecutor and I have a hunch about the client, but the details are gone. The second and last case were clearly the best. The third was okay-ish, but I really hated the clown. Like with most real-world clowns, he was both obnoxious and pitiable at the same time, making him undoubtedly a well-written character, just not one I enjoyed.
Looking forward to part three!
Oh, the irony… That one was when Phoenix lost his memory!
I’m on the last case now. I liked the characters in the third case, but two of the new music tracks were really annoying.
The later games in the series let you continue where you left off after you get a game over. I really don’t like having to save every time I think I’m gonna be asked for evidence when I only have one strike left. In the later games it did feel a bit pointless sometimes, having a game over without big repercussions, but then it just became a personal goal to not get one during the trial.
I remember the problem more typically being how to convince the game that I saw something fishy there.