“*bleurgh*” is what I think about launchers like Epic and Steam and I assume it fits this one too.
Bethesda never releasing Skyrim in a proper way has always slightly pissed me of. This would have been a game I would have liked to play (only “slightly” pissed off because it would require too much time I don’t have anyway).
Not sure what kind of noises I will have to invent for all those coming game services though, but it will be related to special case animations:
Better support DRM-free versions like the GOG one which is currently discounted: The Elder Scrolls III: Morrowind GOTY Edition.
If you are going to play such an RPG for hours then those couple of bucks count practically as nothing
(plus The Elder Scrolls 1 and 2 are included for free).
You’re missing out on Skyrim. It’s the only game I kept coming back to after years. My wife, a non-gamer, got instantly hooked by it. I don’t think there are many game out there that can appeal to all levels of gamers like Skyrim. Hard to pin-point what makes it so special.
You would in dungeons or rough terrain. However, it really changed the way I approached the game. (And of course, it was but a single, extremely exaggerated example for the many ways in which Morrowind is the more exceptional experience)
Never played GTA, but isn’t that more story focused?
Well, yeah there is one main story usually that is quite complex and usually you´d better get on with it to access all of the map. I usually play through the story with any GTA/RDR game before I do anything else. With Elder Scrolls the main story is usually very short and there aren´t pre rendered cut scenes (and the main story of Skyrim is way way shorter than the one of GTAIV).
Kinda depends on your view of what defines story focused I guess.
I’d call it mission (or “quest”) based, but there’s a lot of fun in just driving by the coast, breaking into the airport and stealing a plane, being a taxi driver, a truck driver, etc. Basically just being in the game world is fun, regardless whether you’re doing any (side) quests or not.
Also I don’t recall the story of any of the GTA games. Just some generic diamond in the rough gangster with a heart of gold stuff.
Can’t comment on this… I really didn’t play Morrowind (will do when Skywind is out!). But this is not the first time I heard that, long time fans of the series seems to be in agreement with your order.
No fast travel is usually a constraint I set to myself, no mods required. The HUD is a different thing, though, because a lot of times the game relies on the fact that it can pinpoint you to the precise location you need to visit, and doesn’t provide alternative directions. But yes, without it you really view the game world with different eyes!
It’s really one of those games where the stars aligned, so to speak. It has this meticulously crafted world that feels like a real place, with all these distinct and characteristic locations to get lost in, a rather good (if, somewhat artificially protracted) main story and great game systems.
Of course, it also had the advantage that the internet was still in its infancy, and you would not be tempted so much to look at guides, hints or spoilers and could experience the game in a much more intimate fashion.
I don’t recall the story of Skyrim and Oblivion either. It’s all the usual “you’re the chosen one” thing. I don’t think I will play any of these games soon (the new ones I mean). It’s the same theme over and over.
Compared to many high fantasy plots I find the Elder Scrolls games actually pretty interesting storywise.
First of all there is the way the topic of racism is treated with the way the Stormcloacks view the Dark Elves and when you visit them in their Ghetto you find out they´re actually kinda nice people who don´t deserve to be treated that way.
Women are everything, hero, enemy, warrior there are females in every role not just reduced to outsider positions.
The relationship between Dragons and humans are way more complicated than the simple good vs evil plot. So you have to make some difficult decisions along the way. Same for the Civil War, where the Empire isn´t what it may seem.
Orks are part of society instead of just a whole race of evildoers. For example the librarian of Winterhold college. Although they are still very much connected to their tribal roots. In a way they´re the Klingons of the Elder Scrolls, which is way more differentiated as it was during Tolkien´s days.
So I´d say the approach the world building is pretty interesting, and as with most open world games they are really neat side stories that you can find, which are often way more interesting than the classic hero´s journey main plot (that still works well for main plots, however clicheed it is by this point).