I’m not sure if an Amiga version would be desirable or even possible. Thimbleweed Park seems to me much more complex than any other classic Amiga adventure. Technically it also features many animations, higher resolution, thousand of colors, colour gradients and effects. I don’t think it would be technically possible on a classic OCS Amiga with its limitations (memory, CPU, colors). And if, then only very static, very colorless, ,greatly shortened and simplified. I think even with a CD drive the game would be very difficult to realize. Today’s audio and graphics compression methods cannot be used with a classic Amiga. Therefore, full voice output will already fail due to memory space.
Is that really what we want?
I’m not a programmer, but the effort for such a nostalgic complete reprogramming and new development seems to me hardly meaningful.