So the game didn’t light the world on fire. It did sell well for LucasFilm’s standards, if not by Sierra’s. Sierra was always in a league of their own, and LucasFilm Games always had a bit of Sierra-envy.
While Loom had been greeted with critical uncertainty, reviewers fell over themselves to praise The Secret of Monkey Island, which wasted no time in becoming Lucasfilm Games’s biggest hit to date.
Anyway, that statement from Mr. Gilbert you quoted hardly sounds like Mr. Gilbert already had written a full and long story and chopped it into three pieces from the beginning.
The point is that it was profitable enough for the second one to have been approved and released.
The first game had its own complete story arc, so had the second one never been released, that would have been that.
I’m sure that if the opportunity to make a third game comes, and it falls within his parameters and conditions, Mr. Gilbert will consider it. However, I doubt that he’s losing sleep thinking about it, or hanging by the phone waiting for Disney to call.
He seems to have moved on to other things. Perhaps it’s time for fans to do the same. Life is too short.
If it ever happens, unlikely as it is, we can all be pleasantly surprised.