The one where you have to try to get Nishanti’s attention but Rosa is too scared to talk to her in front of all the people watching her perform in the park. I found out relatively quickly what I needed to manipulate, but I couldn’t figure out HOW exactly to do so.
I thought these games really got better (didn’t played the last one though) but I can’t say I liked them very much. The stories were cheesy, the ghost thing reminded me of Casper and the puzzles were nothing to remember, as it’s mostly talking. At least I finished them and I couldn’t get through Shivah at all. Dave Gilbert produced some amazing games but his own stuff just doesn’t grab me.
There was a dog iirc?
Just wondering if anyone has played “Irony Curtain: From Matryoshka with Love”?
I found it was mentioned when it first released in the “new games” thread, but no word from any players.
I played it, but did not complete it. I guess that I had expected a somewhat different story and a different kind of humor. There were some funny bits, but the overall tone was fairly depressing. The puzzles as such were good, but somewhat arbitrary in that they needed to be solved to push the story forward, but they were not quite tied to the story itself.
Interesting… That was my initial thought as well, that it seemed a bit depressing…
Yep, that was it. I tried to do everything I could think of with the leash but failed.
Now you’re making me curious, heh. I’m not sure if I recall too many specifics from the first. Is that the one where you also had fun with the mailboxes or was that another one?
I don’t remember any mailboxes, but you did have to mess with a fuse box (sort of). THAT was another fun one.
Replayed Chains of Satinav. Puzzle wise it was a bit like playing it for the first time, as I mostly remembered the broader strokes of what had to be done, but not so much the how. Despite that, especially the puzzles in the fairy realm didn’t seem as ingenious to me this time round. Guess no puzzle can ever be the same once it has been solved.
The same could be said for the story. I still had the big picture, but there were a handful of scenes I didn’t really remember. And it really starts out great, with a mix of dark fairy tale and a tiny bit of humor, but then it kind of just meanders along with no big surprises. The antagonist remains bland and his motives and actions are somewhat questionable.
From a technical point of view, it’s not as polished as I remember it. Especially the 3D characters do not always blend well with the 2D backgrounds. I think that was the first time Daedalic did mix 2D and 3D, so perhaps the full potential hadn’t been realized at that time. Music is also quite unremarkable, but the German voice acting is pretty good.
A big reason why I replayed the game was that I wanted to dive back into the Dark Eye universe. I just adore its low fantasy setting and the German antics, and the game captures that so remarkably well. (My first attempt was playing Star Trail in DOSBox, but after dying for the second time without having saved in a while I gave up on that).
Now I’m not entirely sure if I should follow up with Memoria. I’m worried that replaying will also tarnish my impression of that one (although I did watch a complete let’s play by the game’s designer once, without negative effect). But the next game on my radar isn’t out until Dec. 3rd, so unless there are any surprise releases in between I’d have more than enough time.
How I wish that somebody made a proper new Dark Eye game, but all I see in development is D&D stuff.
Completed The Flower Collectors, after having it sit around half-finished for a couple of months. The last two hours were slightly better than the first, but all in all I think it’s not as good as The Lion’s Song from the same developer.
The premise itself isn’t that bad: a murder shortly before the first democratic election in post-Franco Spain. But unlike The Lion’s Song, there is no apparent connection between the main character and the events that unfold, and since gameplay mostly revolves around observing and giving commands via walkie-talkie, there isn’t much direct involvement either.
Then there’s the tedium of dialogue: the game requires a button press after each line to move on, even though it’s fully voiced. That’s not only cumbersome, it also breaks the flow of conversations.
So it’s not that great an experience from a narrative perspective, and gameplay-wise it mostly resembles a hidden-object game where all objects are hidden in plain sight. So the only saving grace is the implied history lesson, but I guess you’d be better off watching Pan’s Labyrinth for that.
Well right now it looks very likely my next one´s gonna be this (and brace yourselves since they announced a photo mode this place is probably soon gonna turn into an even darker dystopia than it is already!):
One week…
That’s going to be interesting. I still need to be convinced that this isn’t just a shooter dressed up as RPG, so your impressions will certainly come in handy .
Meanwhile, I’m downloading Haven as I type, which is my personal game of the month, and a highly anticipated one at that.
Yeah, especially since the actual role playing aspects (like being able to play one of at least 8 different types of characters like in the original Pen & Paper) are watered down to “you´re a mercanary” like in any other GTA game (futuristic GTA actually was what William Gibsons first skeptical impressions where of the first trailer as well).
In any case I´ll try to stop to share as many impressions and pictures as I can!
I wouldn’t mind a good cyberpunk style shooter since it’s a new game. Making Fallout 4 into almost a shooter, now that sucked.
It´s just there isn´t really that much in that genre yet. Shadowrun is turn-based (at least the newer ones) and stuff like System Shock are straight shooters, but something like Elder Scrolls in that setting is something I haven´t seen yet (speaking of Fallout, I´d have found it interesting what Bethesda would have done with that genre).
The difference for me will be how much you can freely move around and just do goofy stuff. Most other Cyberpunk games are shooters that also aren´t really set in realistic seeming cities.
Gotta be honest I´m not into the Witcher Games at all so I might know less what sort of playstyle I´m in for than mostly everybody else. The biggest draw for most seems to be the quality of the developers previous series. I´m in there just as a fan of the genre.
Really curious what that´ve done with it!
I’ve played only The Witcher 2 and it was weak IMO. Didn’t finish it. I still want to play 3 though, after all this hype. I’m not very excited for Cyberpunk 2077. I just tried Shadowrun Returns yesterday and while it wasn’t bad I think cyberpunk as a genre is not very impressive anymore. It used to be about the dark future, but now we have this future. Almost everything is here and it sucks. Cyberpunk now is like an alternative reality rather than dark future, just like fantasy is alternative medieval times. Of course the game still can be very good, but it’s hard for me to get excited just because it’s a cyberpunk setting.
Yeah, I think I and most people are expecting that sort of retro 80s cyberpunk vision that we grew up with and that predicted all sorts of wrong things like the soviet union still being around or japan taking over american economy.
And that´s most likely not what we´ll be getting. I don´t even want anything overtly political I´m just content with something that at least visually looks like it jumped right out of the pages of Heavy Metal Magazine from the late 70s/early 80s. I still love that aesthetic even though that´s not relevant anymore (and we´ll never get that Neuromancer movie that would have been possible in the late 80s early 90s or ever possibly). I´m also not one of those people who have chosen Elon Musk as their own personal saviour. He may do interesting things but just like Thomas Edison he´s just a terrible person.
The point I worry the most about with this game is the music. Everything I´ve heard of the original soundtrack so far (aside from never having heard any of those musicians before) has just been downright awful. That could be a real dealbreaker for me. I hope I can switch off that car radio as often as I can.
I have so far not seen anything from the Witcher franchise except those 8 episode netflix show which was sorta okay I guess but I´m way more intrigued by what Witcher is apparently a rip-off from which is Michael Moorcock´s Elric of Melniboné stories.
A new game for Commodore 64! The development started in 1990, and finally the game is finished in 2020!
Fully playable through any C64 emulator.
Release date: Dec 15th, 2020
Does that mean there´s a disc image I can put on on USB to play on my “TheC64”?