The longest I got stuck was because playing the other episodes was so long ago that I didn´t remember a certain thing which is the only hint to a puzzle you will have. So I tried everything and finally could pick up something I could not before because I didn´t need it yet (which is a trait with this game it appears).
Loved it, I hope they will soon take my money for the sequel!
It seems however the devs are reading this forum and took some of our in-jokes!
Opening the door with the bones which you can only pick up from the exhibit once you need to pick the lock. It obviously refered to a puzzle in an earlier episode I had already forgotten again.
I see that this was clearly the wrong thread for a habit I have taken on lately which is using the spoiler tags for comedic purposes…
Ah right. I realised because when you first click on the bones in the museum he says ‘I’ve used these to pick locks before’. But if you miss that the first time round then I can see it’d take a while.
I spent an embarrassingly long time trying to get him to drink the concoction in different places. I knew it made most sense in the desert (a ‘remote’ place) but I didn’t realise you had to place it on him to make him drink it
Yeah, I think I tried most stuff there very early on and then had forgotten all about that comment later.
I think I knew that because by that time I had tried all sorts of consumable items on him because of the comments. When you try to get him to drink the syrup.
Detective McQueen: Syrup is not for drinking!
Dooley: Speak for yourself!
“According to this map, we appear to be standing in a field of mushrooms!”
“Those are mines, George.”
“Ah yes, it says ‘mine’… So the mushrooms must belong to the person who made the map!”
Yes they will. 48h before the end all the people who used the “remind me” feature will be notified and most of the time the beginning and the end of campaigns are the strongest days.